swinxx
hello!
i experienced really a lot of crashes when using davinci resolve 11 final 11.0 version
my mac system runs a
nvidia geforce 680 gfx card with 4gb ram,
mac osx 10.9.4,
32 gb ram, a
ssd hdd for system and a
raid 6tb for video files
i have also installed an ofx plugin called "neat video ofx" it is a denoiser which also seems to have problems within specific situations.
when i work with davinci crashes are really strange, cause davinci closes itself without any error message.. it is suddenly closed and gone.. without saving, error messages and so on
sometimes, when i placed a normal render job in the queue and start it, the render itself does not begin (no matter which video format i had chosen) and sometimes it stops when a crossfade begins (of a clip which is also denoised with the ofx from neat video). when i then disable the neat node, the render job works as expected.
- when i try to optimize the cpu gpu options within neat video, it begins to render a specific frame (simulated) to check how long the cpu and/or gpu need for one frame.. this process is neat specific and can be found in the plugin menu itself.. however i know this procedure from working with this plugin in after effects.. in davinci resolve the cpu performance is around 0.1 frames per cpu which is much too low for a i3700k cpu.
there is a also a window within the neat ofx plugin where you can see which gpu is installed in the system with how much ram.. when i check those info page, the gpu sometimes only shows 140mb ram!!... my gpu card has 4gb ram so i think something is eating up the performance and resources.
i work with magic lantern dng files, converted with rawmagic 1.1.2
there were also some sort of error messages that the gpu runs out of ram?
all in all the resolve crashes also happen when no neatvideo plugin is applied.
hope that you can help,
another thing i experienced: when i open a project in final 11 created with version 11/beta2 i have nomore sound, no matter what options i have tried, there is no sound.. the level meters bounce for 10 seconds, then go away and there is complete silence althought i have placed some audio tracks all over the complete timeline.
when i start a complete new project sound works as expected.
thank you for your support,
rene
i experienced really a lot of crashes when using davinci resolve 11 final 11.0 version
my mac system runs a
nvidia geforce 680 gfx card with 4gb ram,
mac osx 10.9.4,
32 gb ram, a
ssd hdd for system and a
raid 6tb for video files
i have also installed an ofx plugin called "neat video ofx" it is a denoiser which also seems to have problems within specific situations.
when i work with davinci crashes are really strange, cause davinci closes itself without any error message.. it is suddenly closed and gone.. without saving, error messages and so on
sometimes, when i placed a normal render job in the queue and start it, the render itself does not begin (no matter which video format i had chosen) and sometimes it stops when a crossfade begins (of a clip which is also denoised with the ofx from neat video). when i then disable the neat node, the render job works as expected.
- when i try to optimize the cpu gpu options within neat video, it begins to render a specific frame (simulated) to check how long the cpu and/or gpu need for one frame.. this process is neat specific and can be found in the plugin menu itself.. however i know this procedure from working with this plugin in after effects.. in davinci resolve the cpu performance is around 0.1 frames per cpu which is much too low for a i3700k cpu.
there is a also a window within the neat ofx plugin where you can see which gpu is installed in the system with how much ram.. when i check those info page, the gpu sometimes only shows 140mb ram!!... my gpu card has 4gb ram so i think something is eating up the performance and resources.
i work with magic lantern dng files, converted with rawmagic 1.1.2
there were also some sort of error messages that the gpu runs out of ram?
all in all the resolve crashes also happen when no neatvideo plugin is applied.
hope that you can help,
another thing i experienced: when i open a project in final 11 created with version 11/beta2 i have nomore sound, no matter what options i have tried, there is no sound.. the level meters bounce for 10 seconds, then go away and there is complete silence althought i have placed some audio tracks all over the complete timeline.
when i start a complete new project sound works as expected.
thank you for your support,
rene