Wed Apr 08, 2015 2:10 pm
Hello,
I am new to using the SDK and I am not sure how to use ScheduleAudioSamples().
My player application uses DisplayVideoFrameSync() for the video and it works great. However, I want to playout audio as well, but I cannot get ScheduleAudioSamples() working. Can you use DisplayVideoFrameSync() and ScheduleAudioSamples() together? Should I use WriteAudioSamplesSync() instead?
Thanks,
Scott.