How to use ScheduleAudioSamples()

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Scott Kohnle

  • Posts: 3
  • Joined: Wed Apr 08, 2015 12:26 am

How to use ScheduleAudioSamples()

PostWed Apr 08, 2015 2:10 pm

Hello,

I am new to using the SDK and I am not sure how to use ScheduleAudioSamples().

My player application uses DisplayVideoFrameSync() for the video and it works great. However, I want to playout audio as well, but I cannot get ScheduleAudioSamples() working. Can you use DisplayVideoFrameSync() and ScheduleAudioSamples() together? Should I use WriteAudioSamplesSync() instead?

Thanks,
Scott.

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