- Posts: 2
- Joined: Mon Nov 14, 2016 4:09 pm
I'm able to replicate the issue in the sample by moving the CCapturePreviewDlg::OnClose() implementation to a destructor: read access violation on m_deckLinkInput.
In my application, I can also connect my release calls to a closed window signal. However even after doing so, I still get rare occasional crashes on exit for some reason.