- Posts: 3
- Joined: Thu Nov 17, 2016 1:53 pm
The OpenGL Compositing sample takes an input, manipulates it then outputs it to another channel - this could be of help. Basically, when you capture frames, they are put into a block of memory in the format you choose (such as RGBA). You can then perform whatever calculations you need and send the modified frame out on another channel.
Regards,
Dave