Showing running time in output with key and fill
Posted: Fri Jun 23, 2017 10:15 am
Hi,
Im not sure on how to ask this but here goes.
Im doing a sport template and by using the IDeckLinkOutput::DisplayVideoFrameSync method and so far it is working.
Question is if I have a running timer, like those you would see in live running event, do I key and fill the output? Do I create an output for every millisecond and using the method DisplayVideoFrameSync? or by using streaming?
Im not sure on how to ask this but here goes.
Im doing a sport template and by using the IDeckLinkOutput::DisplayVideoFrameSync method and so far it is working.
Question is if I have a running timer, like those you would see in live running event, do I key and fill the output? Do I create an output for every millisecond and using the method DisplayVideoFrameSync? or by using streaming?