SDK LoopThroughWithDX11Compositing sample errors

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Valerio Carnevale

  • Posts: 2
  • Joined: Tue Dec 05, 2017 1:18 pm

SDK LoopThroughWithDX11Compositing sample errors

PostWed Dec 06, 2017 10:24 am

Hi to everyone,

running the LoopThroughWithDX11Compositing sample I have noticed two problems.

First, I have a tearing on output randomly but continuosly.
Second when I stop application compiled in Debug mode on VS2015 it end up with this error
"Exception thrown at 0x583443B2 (dvp.dll) in LoopThroughWithDX11Compositing.exe: 0xC0000005: Access violation reading location 0x00000004."
that seams to me like some resource not freed correctly.
Any idea on whats wrong?

Thankyou in advance for support!


System used:
Nvidia Quadro P5000 (driver v385.90)
BlackMagic Decklink 4k Pro (Decktop video v10.9.7 - SDK 10.9.5)

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