Fri May 01, 2020 7:17 pm
Can I just use the .h from macOS or Linux?
There are at least 2 problems with having to compile the .h file for me:
1) BMD installs itself into /Program Files (x86), so Windows has protection issues with anyone being able to change it... MSVC wants to use a temporary directory so it won't actually create the .h in the right spot, or I have to mess with the permissions, either of which are inconvenient at least.
2) The project is set up to use VS2017, but I run VS2015 due to all the different things being tied together. The build fails, even after messing around a bit with the project file to switch it down to v140 instead of v141.
So my vote is that it would be a lot simpler just to put the .h file in there in the first place instead of making everyone repeat the same work....
For now, it's all engines full stop while I try to find a workaround for this missing file.