Sun May 19, 2024 7:26 pm
Hi again, Mike! When I switch to square pixels, the images in the edit, fusion, and deliver viewers gets wider not narrower. As it is, pixel aspect ratio is set at NTSC, which gives a perfect 4:3 image in edit, color, and deliver, though the image in the fusion viewer is still a bit too tall and narrow. But the real problem is when I render the final file and export it from deliver, it is no longer 4:3, but again too tall and narrow, something closely approximating 6:5. If the pixel aspect ratio is set to square as you suggest, not only are the images in all viewers much too wide, but the rendered and exported file is too. As far as upscaling goes, I prefer to edit the materials at their original resolution. The main project (for which this problematic title sequence was made) is 50-year-old 4:3 archival material transferred at 720 x 486. It is what it is, and isn't pretending to be anything else. Upscaling at this point can only result in bigger files and poorer resolution, though when the project is finished I may experiment with upscaling using some of the better AI software that can interpolate latent detail. My problem at this point is that I cannot render and export the short 4:3 title project and have it stay 4:3; it always comes out too tall and narrow, something approximating 6:5. Nothing I try seems to get around this. As for the images looking too tall and thin because of the computer display, as you suggest, the perfect 4:3 images on the edit, color, and deliver viewers on displayed on the very same screen and look fine.