- Posts: 2
- Joined: Wed Dec 17, 2014 12:47 pm
I have to say I disagree with you on that.
By using keyframes on the timing channel of the timewarper in Flame and Smoke you can achieve everything done here but with far more precision.
If Resolve truly wants to move in to the online editing market timewarping is one thing that BM really need to work on. I understand why it seems easy to use, however when needing absolute precision at the final online stage you need finer tools to work with.
Resolve also needs much more precise motion blur and motion estimation tools.
I guess we will have to wait for the integration with Fusion to see whether this can be achievable.