I found a small fusion bug in Resolve 15.2 If I try to connect 3 sources with one shadow node the software crashes. I know that you can't connect 3 sources with one shadow node but it still causes the software to crash without error if you do try. Win10
Did you attempt to follow his steps to reproduce the crash?
BMD doesn't have a bug reporting system or a bug tracker or a way to compare results from multiple versions, but when someone posts reproduction steps you send a link to a post about gathering manual crash dumps?
Before you post, please try to verify that it does NOT crash or otherwise fail for you.
Did you attempt to follow his steps to reproduce the crash?
BMD doesn't have a bug reporting system or a bug tracker or a way to compare results from multiple versions, but when someone posts reproduction steps you send a link to a post about gathering manual crash dumps?
Before you post, please try to verify that it does NOT crash or otherwise fail for you.
OP listed no hardware specs. No useful point of comparison for other users.
Stupid FUcomposion from me.... : but 3 sources on a shadow and no issue. : poor use of Davinci Resolve ... (thank you for better information ...for us )
connect 3 sources with one shadow node.jpg
"Saying it is good, but doing it is better! " Win10-1809 | Resolve Studio V16.1 | Fusion Studio V16.1 | Decklink 4K Extreme 6G | RTX 2080Ti 431.86 NSD driver! |
Jean Claude wrote:Stupid FUcomposion from me.... : but 3 sources on a shadow and no issue. : poor use of Davinci Resolve ... (thank you for better information ...for us )
Point taken... I am actually right now in the middle of a project with a pressing deadline but will analyse this some more and send system infos a logs hopefully by tomorrow. But already good to know that is bug (surly it must be one if the software crashes) is not bugging everyone.