Stepan Ko wrote:you would save time by being able to have several timelines with different frame rates like you can in Premiere (surely they have all the same problems with timecodes audio retimes and all that? But it just works there).
I would disagree.
While it is true that many NLEs allow multiple frame bases within a project for separate sequences, changing the base frame rate is also frozen once you add media to any timeline and for the same technical reasons that BMD have structured their platform.
When you are operating in many compositing applications, they are essentially operating outside of a rate-based sequence and merely dealing with one frame after another as if they were sequential images, which explains why in many you have to specify what your target export frame rate is... was it 23.98 or 29.97 progressive or interlaced or segmented...??? It doesn't actually know unless you tell it, and lord help you if you performed any operations that should have been de-interlaced because what you are going to get is a steaming hot mess.
Frankly many of the sequences that allow mixed framerate sources don't work all that well because nearly none of them are field-aware and their version of frame-rate conversion is "best guess", but mostly just "guess."
jPo