I'm doing some post stabilization clip positioning compensation to keep the image in frame by keyframing the x and y position & rotation values under the clip's transform tab on the edit page.
Finding it terribly difficult as the value seems to accelerate rapidly out of view even while moving the mouse especially slowly when approaching the value I desire.
Since I haven't followed this workflow much within resolve and never needed to repeatedly use the position spinners I can't say I've ever run into this before but it is incredibly difficult to prevent and really not making this job easy on my wrist! is this a common issue? Are there any combo keys that can toggle between course and fine adjustment? Common assignments from other apps for this same control shift/alt/ctrl+mouse drag seem to have no impact.
This is on Resolve Studio 12.3.2 in linux.
EDIT: Just tested same version on the mac - issue isn't nearly quite as bad but feels like there might be a derivative issue there that's FAR worse in linux, making the spinners dare I say unusable for this intended purpose in linux.
Thank you!
Finding it terribly difficult as the value seems to accelerate rapidly out of view even while moving the mouse especially slowly when approaching the value I desire.
Since I haven't followed this workflow much within resolve and never needed to repeatedly use the position spinners I can't say I've ever run into this before but it is incredibly difficult to prevent and really not making this job easy on my wrist! is this a common issue? Are there any combo keys that can toggle between course and fine adjustment? Common assignments from other apps for this same control shift/alt/ctrl+mouse drag seem to have no impact.
This is on Resolve Studio 12.3.2 in linux.
EDIT: Just tested same version on the mac - issue isn't nearly quite as bad but feels like there might be a derivative issue there that's FAR worse in linux, making the spinners dare I say unusable for this intended purpose in linux.
Thank you!
Last edited by Rob Wentz on Fri Apr 15, 2016 7:16 pm, edited 1 time in total.