1st OFX From PAUL DORE SOURCES

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Jean Claude

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1st OFX From PAUL DORE SOURCES

PostSat Dec 31, 2016 6:42 pm

I just had the autorisation to diffuse the plugins from the sources of Paul Dore (thanks to him : http://liftgammagain.com/forum/index.ph ... -ofx.7046/).

I just traded. (I have not touched a compiler for more than twenty years ...) Thank you in advance for your indulgence.

Under Windows, copy "BalancePlugin.ofx.bundle" under "C: \ Program Files \ Common Files \ OFX \ Plugins" :?

Link Deleted: see in Post 02 Jan 2017, 17:37 :oops:
Last edited by Jean Claude on Mon Jan 02, 2017 5:38 pm, edited 1 time in total.
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Re: 1st OFX From PAUL DORE SOURCES

PostSat Dec 31, 2016 8:04 pm

Thanks for this.
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Re: 1st OFX From PAUL DORE SOURCES

PostSun Jan 01, 2017 9:52 pm

first, Jean Claude, thank you very much for taking this on!

for me, Resolve does not see this OFX on my machine.. I upzipped, copied to the OFX folder, started Resolve, opened up OFX tab, and this OFX is not found
Last edited by Dermot Shane on Mon Jan 02, 2017 1:33 am, edited 1 time in total.
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Re: 1st OFX From PAUL DORE SOURCES

PostSun Jan 01, 2017 10:09 pm

Same here. Does not appear in the OFX list.
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Jean Claude

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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 8:11 am

I just checked. It is possible that there is a problem according to the utility used to unzipped, I want to explain:
The directory where the zip was made is duplicated during unzip.

The correct directory structure is:

Code: Select all
Good (if i use 7ZIP)
C:\Program Files\Common Files\OFX\Plugins => (unzip)
\BalancePlugin.ofx.bundle
\BalancePlugin.ofx.bundle\Contents
\BalancePlugin.ofx.bundle\Contents\Resources (empty)
\BalancePlugin.ofx.bundle\Contents\Win64
    BalancePlugin.ofx   

wrong (if i use WINRAR for exemple)
C:\Program Files\Common Files\OFX\Plugins => (unzip)
\BalancePlugin.ofx.bundle
\BalancePlugin.ofx.bundle\BalancePlugin.ofx.bundle
\BalancePlugin.ofx.bundle\BalancePlugin.ofx.bundle\Contents (2nd line)
\BalancePlugin.ofx.bundle\BalancePlugin.ofx.bundle\Contents\Resources (empty)
\BalancePlugin.ofx.bundle\BalancePlugin.ofx.bundle\Contents\Win64
    BalancePlugin.ofx


If you have the wrong structure:
Point to 2nd line => "\BalancePlugin.ofx.bundle\BalancePlugin.ofx.bundle" and cut (CTRL + X)
Then point to "C: \ Program Files \ Common Files \ OFX \ Plugins" and paste (CTRL + V)

Please report if this is the problem.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 1:23 pm

My installation appears to match your "good" one, but the plugin isn't showing up in Resolve.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 1:30 pm

Thanks for the return. I'll check it out.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 5:37 pm

Hi,

Can anyone test this new version?
Should appear in OFX: OpenFX Yo => Master Balance
Thank you in advance for the return.
(Cancels and replaces the version of Sat Dec 31, 2016 6:42 pm)

BalancePlugin.ofx.bundle.zip

;)
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 5:50 pm

Still doesn't work.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 5:55 pm

thanks again Jean Claude,

i just read the note from John, i downloaded and can verify the revised installer is correct, and the OFX is not recognised by Resolve
Last edited by Dermot Shane on Mon Jan 02, 2017 6:27 pm, edited 1 time in total.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:01 pm

Are you in administrator mode? (actually test without and is ok on my PC)
Can you test with GainPlugin that comes with
C: \ ProgramData \ Blackmagic Design \ DaVinci Resolve \ Support \ Developer \ OpenFX ?

GainPlugin.ofx.bundle.zip
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:21 pm

I unzipped with the file listed directly above with 7Zip and copied the resulting folder into:
C:\Program Files\Common Files\OFX\Plugins
Resolve still does not see it.

I didn't quite understand the "Can you test with GainPlugin that comes with" instruction.
However, upon inspecting the following folder:
C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\Developer\OpenFX
I can see there is a GainPlugin folder in that location with both a "Created" and "Modified" date of:
12/15/2016 12:18pm
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:26 pm

Blake:
C: \ ProgramData \ Blackmagic Design \ DaVinci Resolve \ Support \ Developer \ OpenFX is the source.

What I placed as an attachment and the compiled OFX.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:37 pm

Jean Claude wrote:Blake:
C: \ ProgramData \ Blackmagic Design \ DaVinci Resolve \ Support \ Developer \ OpenFX is the source.

What I placed as an attachment and the compiled OFX.
Sorry for not understanding.

Are you saying that the unzipped folder needs to be moved to:
C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\Developer\OpenFX

And not the traditional OFX folder of:
C:\Program Files\Common Files\OFX\Plugins
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:43 pm

Jean Claude wrote:Are you in administrator mode? (actually test without and is ok on my PC)
Can you test with GainPlugin that comes with
C: \ ProgramData \ Blackmagic Design \ DaVinci Resolve \ Support \ Developer \ OpenFX ?

GainPlugin.ofx.bundle.zip


i'm admin, and i downloaded and copied the attached "gain" OFX, the folder structure appear correctly, then re-started Resolve and it does not see this OFX either
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 6:53 pm

Hi Dermot,

C: \ ProgramData is a hidden directory. (To see it you must have the rights and modify Explorer => Display => checkbox "hidden elements"):
And everything underneath is also hidden.

This is not the most important because C: \ ProgramData \ Blackmagic Design \ DaVinci Resolve \ Support \ Developer \ OpenFX is a BMD source that needs to be compiled.

What I posted on Mon Jan 02, 2017 6:01 pm is the compiled OFX source provided by BMD to do a test to check that you see it under "OpenFX Sample" => Gain.

ofx.jpg


I have to study. I have already compiled several OFX by Paul Dore and it works. Maybe having installed VS 2015 + CUDA 8.0 makes it work here and not at your office.

I'll check and keep up to date. Sorry but I have no other PC at my disposal.
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 7:14 pm

i deleted the post where i said i could not find it, i was looking in programs folder, not program data folder... i do have hidden folders reveled in my system already, and once i re-read your note more carefully, i went to the right lpace

now what could i do with the files that would help you narrow down the issue?
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Re: 1st OFX From PAUL DORE SOURCES

PostMon Jan 02, 2017 8:10 pm

The gain plugin (the one you provided for download), copied to C:\Program Files\Common Files\OFX\Plugins isn't showing up either. This computer has one user, with Administrator privileges.
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 12:57 am

Jean Claude wrote:Maybe having installed VS 2015 + CUDA 8.0 makes it work here and not at your office
Although I own several commercial OFX collections, my knowledge of OFX architecture is extremely limited. However, it is hard to imagine that having VS 2015 + CUDA 8.0 installed would make any difference -- especially when 99.99% of Resolve users do not have VS 20105 installed, and the GainPlugin README.txt in this folder:
C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\Developer\OpenFX
states:

"This sample OpenFX plugin is capable of processing the images using the GPU (with CUDA or OpenCL) or the CPU."

I realize OpenFX plugins, like the GainPlugin.ofx.bundle are meant to be installed in this location in Windows:
C:\Program Files\Common Files\OFX\Plugins

However, I am really confused as to why there is a GainPlugin folder and a GainPlugin README.txt file
in this location:
C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\Developer\OpenFX

Let me also be clear by stating that the folder and file listed directly above, are installed automatically in the directory listed directly above, on any computer that Resolve Studio is installed on -- including computers that have never had Resolve or any other video postproduction software ever installed on them. Clearly, my knowledge is extremely limited here -- but I am really confused by why this folder and file are in this location.

(*) Do you know why is there a GainPlugin folder and text file in a fresh install of Resolve Studio -- on a machine that has never had any programs installed on it -- and that additionally has never had Paul Dore's plugin installed on it?

This is a long shot, but I wonder if it might make sense to try zipping the file using a different file compressor on the chance that maybe some file is being corrupted by your current zip application.

7Zip is a great program, but I can't think of any other reason why this is working for you -- but not for anyone else. I'm guessing the compiling process generates the GainPlugin.ofx.bundle that you have successfully installed and used. However, we are all using a zip of that file. Maybe that's where the problem lies.

Edit: Added the question indicated by: (*)
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 8:46 am

JC, ce que tu devrais faire c'est expliquer à tous ici ce à quoi sert ce plug-in (et à propos, meilleurs voeux ;)
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 9:25 am

Hi,

Davinci Resolve adopted the OFX protocol for its plugins. The OFX protocol imposes naming rules and installation rules and communication rules.

Please read:
Http://openfx.sourceforge.net/Documenta ... rence.html
Chapter 2. The Generic Core API
Packaging OFX Plug-ins
Installation Directory Hierarchy

In addition to communicating with the plugins, you must also respect a protocol:

A Davinci Resolve host under Windows reads the C: \ Program Files \ Common Files \ OFX \ Plugins directory and establishes a communication for each plugin (OFX) with the Bootstrapper:
- what is your name ?
- What's your band?
- how many plugins do we have in this binary?
- that it is your activity?
- What are your parameters?
- what is the function of entrance to you?
Etc.

[QUOTE]
(*) Do you know why is there a GainPlugin folder and text file in a fresh install of Resolve Studio - on a machine that has never had any programs installed on it - and that has never had Paul Dore's plugin installed on it ?
[/ QUOTE]
This is one of the tools available to developers. We also find the resources (C++) necessary for the compilation (that I use), etc ... as well as for the DCTL. This is included in the Davinci Resolve installer.


If I say that compiling the plugin on my PC makes it work here and not at you, it is "maybe" that my (OS) environment is modified following the installation of VS 2015? I look for...I do not know...And I do not have much time.

Currently, I am looking at which level Davinci Resolve can not communicate with your Davinci Resolve. It must be so big that I do not see it. :twisted:

Sam, for now I do not have time to do a full reverse engineering but (In summary) GainPlugin takes each pixel and multiplies them by a parameterized value.

I tried with another compressor (Balance-master)

BalancePlugin.ofx.bundle.7z


Please report.
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 4:51 pm

Sam Steti wrote:JC, ce que tu devrais faire c'est expliquer à tous ici ce à quoi sert ce plug-in (et à propos, meilleurs voeux ;)


Hey Sam,
Désolé mais ce matin je n'étais pas dans mon assiette. Une très bonne et heureuse année 2017 pour toi et tous tes proches. (je cherche toujours...)
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 6:10 pm

Thanks very much for that explanation Jean.

I think my confusion was based on one of your downloadable files being named "GainPlugin.ofx.bundle". In other words, I mistakenly thought that one of Paul's plugins was called "GainPlugin." Sorry for my confusion.

I have tested your latest file: BalancePlugin.ofx.bundle.7z and it unfortunately does not work on my platform. For the record, I unzipped it with 7Zip.

I realize you are very busy with other matters and there might not be a resolution. Thank you for your efforts anyway.
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 6:48 pm

thank you Blake.
I do not give up the idea that it works for everyone if it works for me. As soon as I could, I would seek advice from an expert to understand what is going on: something is missing but what for it to work.
I keep you informed ASAP.Sorry. :oops:
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 6:59 pm

Perhaps one last question: have you installed the .NET Framework 4.5.2? I notice that when upgrading projects to VS 2015 + CUDA 8.0, I have a message that states that all projects will be automatically upgraded to the .NET Framework 4.5.2. (This may be a solution path)
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 7:13 pm

Jean Claude wrote:Perhaps one last question: have you installed the .NET Framework 4.5.2? I notice that when upgrading projects to VS 2015 + CUDA 8.0, I have a message that states that all projects will be automatically upgraded to the .NET Framework 4.5.2. (This may be a solution path)
Interesting. A quick search seems to indicate that .NET Framework 4.5.2 is not supported on Windows 10. So I am a bit hesitant to install it.

Please see these two links for the offline and online installation versions of that software:

https://www.microsoft.com/en-us/downloa ... x?id=42642
https://www.microsoft.com/en-us/downloa ... x?id=30653
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 7:18 pm

Jean, also check that you are compiling to Release. I have found that Debug mode requires part of .net framework that is only on machines with Visual Studio installed.
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Re: 1st OFX From PAUL DORE SOURCES

PostTue Jan 03, 2017 11:22 pm

I'm interested in this working on Windows as well. Let me know if I can help Beta test. I'm following the thread. Thanks in advance for all the hard work. Happy to contribute.
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 9:11 am

Thank you all for your help.
Can you check if the Visual C ++ applications that are required to run C ++ applications built using Visual Studio 2015 are properly installed on your PC? (x64 and x32)

Https://www.microsoft.com/en-US/downloa ... x?id=48145
Thank's

Edit :
Or last version : Microsoft Visual C++ 2015 Redistributable Update 3
https://www.microsoft.com/en-us/downloa ... x?id=53840
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 5:41 pm

I just tested by uninstalling vc-redist 2015 and reinstated it: this is the solution.
Microsoft Visual C ++ 2015 Redistributable Update 3
https://www.microsoft.com/en-us/downloa ... x?id=53840

VcRedist.jpg


Someone confirms?
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 5:47 pm

I didn't download that because it is not certified for Win 10

Supported Operating System
Windows 7 Service Pack 1, Windows 8, Windows 8.1, Windows Server 2003 Service Pack 2, Windows Server 2008 R2 SP1, Windows Server 2008 Service Pack 2, Windows Server 2012, Windows Vista Service Pack 2, Windows XP Service Pack 3

Are you saying that fixes it? Are you running Win 10?
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:00 pm

Hi dariobigi,

Yes, I am on Windows 10 PRO X64.
If you prefer, there is also the VC REDIST 2017 RC
https://go.microsoft.com/fwlink/?LinkId=746572

Thank's
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:01 pm

I found that prior to your reply and am installing. Update you shortly.
Thanks!
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:06 pm

Release notes : For info

VC redist 2015
Supported Operating Systems: Windows 10 , Windows 7 Service Pack 1, Windows 8, Windows 8.1, Windows Server 2003 Service Pack 2, Windows Server 2008 R2 SP1, Windows Server 2008 Service Pack 2, Windows Server 2012, Windows Vista Service Pack 2, Windows XP Service Pack 3
Known issues: http://go.microsoft.com/fwlink/?LinkId=613260

VC redist 2017 RC
Supported Operating Systems: Windows 10 / Server 2016, Windows 8.1 / Server 2012 R2 (with KB2919355), Windows Server 2012, Windows 7 SP1 (with KB3033929) / Server 2008 R2 SP1, Windows Vista SP2 / Server 2008 SP2, Windows Server 2003 SP2, Windows XP SP3
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dariobigi

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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:19 pm

Sorry. The incompatibility was for Visual Studio not Redist. I'm doing an uninstall on VS Community and VS Code and will do a clean install of Redist. (I just recently did a clean install of Win 10 and I want to keep my system as lean as possible... hence the uninstall first.)
I'll reply when I get a result.
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Jean Claude

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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:24 pm

OK. Thank you in advance.
(This is VS Studio 2015 that I installed. I had backup my OS before)
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:37 pm

Nope. Installed vc_resdist.x64 and I am not seeing any additional plugins in resolve.
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Jean Claude

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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 6:44 pm

OK. I think I'll wait for an expert's opinion. I suspend for the moment this attempt. There's something I do not know. (I am sorry :oops: ).
Thank you again for your help.
"Saying it is good, but doing it is better! "
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 8:47 pm

Jean Claude wrote:OK. I think I'll wait for an expert's opinion. I suspend for the moment this attempt. There's something I do not know. (I am sorry :oops: ).
Thank you again for your help.
Jean, did you see this post?
Ian Morrish wrote:Jean, also check that you are compiling to Release. I have found that Debug mode requires part of .net framework that is only on machines with Visual Studio installed.
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 9:27 pm

Ok, so I'm pretty sure I can get a white balance with a control surface in under 38 steps. Or posts.

:mrgreen:

jPo, CSI
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Re: 1st OFX From PAUL DORE SOURCES

PostWed Jan 04, 2017 9:31 pm

Funny JP. The list of plugins is longer than that and there are some good options in there (I'm interested in Hue Converg Pixel Picker and BlueBox.) Besides... I'm in between gigs and learning something. I didn't think Canadians were haters. ;)
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Re: 1st OFX From PAUL DORE SOURCES

PostThu Jan 05, 2017 8:06 am

Blake,
Yes, I read the message and it is the release that I placed in ZIP. Thank you.

@JPo
You practice French black humor? :?: Anyway, I will at least have your posts in addition ... :mrgreen:
"Saying it is good, but doing it is better! "
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Re: 1st OFX From PAUL DORE SOURCES

PostThu Jan 05, 2017 4:55 pm

JC,
Just as a follow up.

I tested loading another OFX into my system. TomsFalseColor http://timeinpixels.com/false-color-plugin/ (FC). It loaded properly and is in the directory C:/Program Files/Common Files/OFX/ Plugins where all the other Paul Dore Plugins (PD) reside. The FC plugin also created and lives in a Resolve OFX Library sub category of "Scopes".

I also loaded VS Community on my system to see if it would give some backend support. It loaded (into my programs Microsoft Visual C++ 2005 (through 2015) redistributable (up to 14.0.24215).

The "Test" GainPlugin.ofx bundle is also in the same directory but is also not appearing in Resolve. I only see the Resolve default set and the FC plugin.

Perhaps load and follow/trace the FC installer/plugin for clues?

Thanks. (on behalf of Win 10 Resolve users everywhere)
Dario
Dario Bigi, Colorist
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Re: 1st OFX From PAUL DORE SOURCES

PostFri Jan 06, 2017 6:19 pm

Hi beta testers,
Can you test this new version of GainPlugin?
Thank you in advance for your report .. ;)

GainPlugin.ofx.bundle.zip
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Re: 1st OFX From PAUL DORE SOURCES

PostFri Jan 06, 2017 7:59 pm

Jean Claude wrote:Hi beta testers,
Can you test this new version of GainPlugin?
Thank you in advance for your report .. ;)

GainPlugin.ofx.bundle.zip
Jean,
Good news, the plugin successfully loads on my platform (although I need to spend time working with it). Thanks so much for your perseverance. Looking forward to the possibility of maybe having access to some of Paul's other plugins.
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Re: 1st OFX From PAUL DORE SOURCES

PostFri Jan 06, 2017 8:15 pm

Works on Win7 as well, though I'm not clear on when or how it would be useful in ways that standard controls aren't. But that wasn't your question.....
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Re: 1st OFX From PAUL DORE SOURCES

PostFri Jan 06, 2017 9:31 pm

@ JC
Works on Win 10 1607 - Had to extract in downloads and manually move it to
C:\Program Files\Common Files\OFX\Plugins
Used 7zip
Shows up in resolve in Resolve-OpenFX-Library-OpenFX Sample.

What did you do differently? Can you compile all of DR's plugins this way?
Dario Bigi, Colorist
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Re: 1st OFX From PAUL DORE SOURCES

PostSat Jan 07, 2017 4:23 am

Merci Jean Claude!

installed and working in Vancouver, Canada
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Re: 1st OFX From PAUL DORE SOURCES

PostSat Jan 07, 2017 11:02 am

Good news!

I will explain (in summary)
An old developer friend came and explained the situation:
At first, I installed installed VS 2015 + CUDA 8.0. It worked on my PC because during the installation I also had the runtime CUDA x64 8.0 + environment variables. He looked and saw that Davinci Resolve 12.5.4 was working with CUDA x64 7.5.
We have restored the OS since the backup made just before I installed VS 2015 + CUDA 8.0.
Then we downloaded and installed VS 2013 (upgrade 5) + CUDA 7.5 to be fully compatible with Davinci Resolve.

The sources of Paul Dore are taken "as is" (Paul : thank you again). There is only one thing I have changed: it's the math pow function in powf that is better suited for FLOAT calculations and compilation (double to float with a small loss of precision, about 1.7E +/- 308 (15 digits) to approximately 3.4E +/- 38 (7 digits)). I would see later to do a function pow (double, float). I just tested on W10 x64 PRO CUDA only.

Voilà.

I hope that BMD will allow me to post zip on their site. This is the first in the series :
BalancePlugin.ofx.bundle
BlueBoxPlugin.ofx.bundle (V2)
ChannelBoxPlugin.ofx.bundle
HueConvergeCuda.ofx.bundle

To unzip and install in C: \ Program Files \ Common Files \ OFX \ Plugins
"Saying it is good, but doing it is better! "
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Re: 1st OFX From PAUL DORE SOURCES

PostSat Jan 07, 2017 5:12 pm

Thank you very much Jean Claude.
HP Z840 | Dual 10-Core Xeon 2.3 GHz | Dual TITAN Xp | 64 GB RAM | Media: PCIe SSD 2.5 GB/s
DeckLink 4K Ext 12G | Pocket UltraScope | Avid Artist Color | CalMAN Studio/C6-HDR
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