- Posts: 17
- Joined: Sun Jan 08, 2017 10:49 pm
- Location: Kent, UK
Hi,
this whole Monitor-LUT-Scope-HideUI Thing has already been reported.
BMD is working on it.
A workaround is:
- Set your 3D-VideoMonitor-LUT
- Set Scope-LUT to "no LUT"
- Switch "Hide UI on Playback" off
With this setting, the scopes are correct and your video monitor is corrected by your LUT.
Only the preview window in the timeline has wrong colors but I think this is acceptable since your video-monitor displys a correct image.
... acceptable until BMD has corrected this bug ...
I hope it helps.
Peter