Playhead snapping bug?

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Ulrik Karlsson

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Playhead snapping bug?

PostTue Apr 25, 2017 8:15 am

I have a simple feature request. It's the snapping behavior of the playhead. When I stop the playhead really close to an edit point and then select that edit point, then the playhead will automaticly snap to the edit point. This is annoying because I need the playhead to stay on its position and then snap the editpoint to the playhead instead. I don't know if this is a bug or not but I find it really annoying. Please make the playhead not snap to nearby edit points when they are selected. Also if I switch of snapping then the playhead still snaps to the mouse if I click very close to it. So to switch of snapping does not help in this case.

Except from that I really like this software. Best post production software ever!
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Miltos Pilalitos

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Re: Playhead snapping bug?

PostTue Apr 25, 2017 10:03 am

Try zooming-in in the timeline before doing that and you will not have the problem. I am doing what you are describing all the time. ;)
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Andreas Schwarz

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Re: Playhead snapping bug?

PostWed Apr 26, 2017 6:50 am

Ulrik Karlsson wrote:I have a simple feature request. It's the snapping behavior of the playhead. When I stop the playhead really close to an edit point and then select that edit point, then the playhead will automaticly snap to the edit point. This is annoying because I need the playhead to stay on its position and then snap the editpoint to the playhead instead. I don't know if this is a bug or not but I find it really annoying. Please make the playhead not snap to nearby edit points when they are selected. Also if I switch of snapping then the playhead still snaps to the mouse if I click very close to it. So to switch of snapping does not help in this case.

Except from that I really like this software. Best post production software ever!


This behaviour is normal and very annoying. There should be an option in the presets to turn this off!
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Kraig Winterbottom

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Re: Playhead snapping bug?

PostWed Apr 26, 2017 7:18 am

Yup! I came here to ask again to have this fixed and already contributed to one other thread asking for this. It's a deal breaker for me when editing.
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Kraig Winterbottom

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Re: Playhead snapping bug?

PostWed Apr 26, 2017 7:19 am

Miltos Pilalitos wrote:Try zooming-in in the timeline before doing that and you will not have the problem. I am doing what you are describing all the time. ;)


While that works, it's not a solution. I edit fast and my NLE needs to keep up.
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Sam Steti

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Re: Playhead snapping bug?

PostWed Apr 26, 2017 2:44 pm

That's the 1st issue I had months (almost years now) ago when I switched from FCP7 to resolve. It's still unfixed and I too zoom in before and out after when needed...
But the sooner it's fixed, the sooner I can find again a real editing pace again
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Kraig Winterbottom

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Re: Playhead snapping bug?

PostFri Apr 28, 2017 2:00 am

Sam Steti wrote:That's the 1st issue I had months (almost years now) ago when I switched from FCP7 to resolve. It's still unfixed and I too zoom in before and out after when needed...
But the sooner it's fixed, the sooner I can find again a real editing pace again


I feel your pain man. I would actually love to use it for editing but that is so big a problem that I would run into it literally ever 10-20 seconds while editing. It needs a fix.
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Jay Soriano

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Re: Playhead snapping bug?

PostSat May 27, 2017 4:32 pm

I believe this is fixed. Just tested out on beta 3...moved the playhead close to the edit point and selected the edit point to drag and snap to playhead.

The snapping tool does need to be less sensitive though...if i click the playhead NEAR the end(or beginning) of the clip, it snaps to the end or edit point.
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Tom Early

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Re: Playhead snapping bug?

PostSat May 27, 2017 10:46 pm

can't say I've ever noticed that before, been using Mac version, studio mostly but also lite now on 12.5 and 14b1-3.

What I HAVE noticed though regarding snapping is that if you have snapping turned on, you cannot drag the in/out point of a marker to the exact frame of the playhead, it will always overshoot/undershoot by 1 frame.
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Andreas Schwarz

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Re: Playhead snapping bug?

PostSun May 28, 2017 8:15 am

...there were some other threads about this..It would be great, if this behaviour of the playhead would be turned off....Just a little thing, but it slows down the editing process a lot...
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John Paines

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Re: Playhead snapping bug?

PostSun May 28, 2017 3:10 pm

All this points to the modern software syndrome: constant addition of new features, but inattention to the details and performance which make all the difference in daily work.

Fairlight is an enormous undertaking, but the Resolve NLE still lags [even] FCP 1.0 in basics. And needless to say, there have been NLE improvements since FCP 1.0.
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Jay Soriano

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Re: Playhead snapping bug?

PostSun May 28, 2017 4:08 pm

Tom Early wrote:can't say I've ever noticed that before, been using Mac version, studio mostly but also lite now on 12.5 and 14b1-3.

What I HAVE noticed though regarding snapping is that if you have snapping turned on, you cannot drag the in/out point of a marker to the exact frame of the playhead, it will always overshoot/undershoot by 1 frame.



Hi Tom,

I just tested this out. With snapping on, dragging markers goes to the exact frame of the playhead. Unless I'm misunderstanding something here?
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Tom Early

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Re: Playhead snapping bug?

PostSun May 28, 2017 5:05 pm

Jay Soriano wrote:
Tom Early wrote:can't say I've ever noticed that before, been using Mac version, studio mostly but also lite now on 12.5 and 14b1-3.

What I HAVE noticed though regarding snapping is that if you have snapping turned on, you cannot drag the in/out point of a marker to the exact frame of the playhead, it will always overshoot/undershoot by 1 frame.



Hi Tom,

I just tested this out. With snapping on, dragging markers goes to the exact frame of the playhead. Unless I'm misunderstanding something here?


I'm talking about when a marker is longer than a single frame. Double click on the marker, give it a duration that's longer than a single frame, and with snapping turned on, try and drag the end point to the position of the playhead. (The playhead will have to be either set within or after the span of the marker).

While testing this further I realised that if you grab the in point of a spanned marker, it will drag the whole marker, and this in point CAN snap to the playhead ok, it's just the out point that is affected.
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Jay Soriano

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Re: Playhead snapping bug?

PostSun May 28, 2017 8:38 pm

Thank you for clarifying Tom. I am recreating this bug on the outpoint as you mention.
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