Generating 3D LUT for Premiere Pro CC

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Jesse Austin

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  • Joined: Thu May 18, 2017 5:22 am

Generating 3D LUT for Premiere Pro CC

PostThu May 18, 2017 5:54 am

Hi all, new to the forum, I need some help on this one. I have to send 3D LUTs to the editor who will be finishing the project in Premiere Pro CC, apparently when the LUT is added to lumetri color certain "nodes" are not in the grade. For instance, on one specific clip grade there is a practical light that has been added which is its own separate node (which by the way the node is "on" when the LUT was generated), when added to lumetri color this part of the LUT is completely missing. Not sure what has happen or what I missed.

Jesse
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Eric Williamson

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  • Joined: Tue Oct 01, 2013 1:24 am
  • Location: Burbank, CA

Re: Generating 3D LUT for Premiere Pro CC

PostFri Oct 27, 2017 5:58 am

LUTs only retain Primary corrections. If you are using power windows to create effects, the LUT export will ignore that node and any grade associated with it.
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