- Posts: 166
- Joined: Wed Aug 12, 2015 11:08 am
Hi All,
We just finished a project using RAW 4:1 4.6K footage from the Ursa Mini Pro on Resolve 12.5. We sent this to a grader, and he did the grading work on Resolve 14 Beta. I couldn't import the project he sent me back in Resolve 12.5 so I had to update. When I install 14 beta on my workstation, I can't seem to render the project. It kind of crashes when it reaches a part on the timeline where there is a clip using TNR at the first frame a smooth cut transition to another clip is hit. I get the "GPU Memory is Full" error. The project is on a 1920x1080 timeline.
Looking at the recommendations, my GPU is underpowered for working with the 4.6k footage (RADEON HD9750 3GB).
But before the grading was done I could render the smooth cut part in Resolve 12.5. I know the grader has added a lot of cc nodes, so that changes things.
I would like to know what GPU I should buy to avoid this problem in the future regardless of TNR applied, or the number of cc nodes used (I'm not looking for real time playback, just to be able to render anything I throw at it without giving me an error saying I just can't render it at all). It would be great if there is a way to render a project even if your memory is low or insufficient (be able to do it in computer's RAM, albeit terribly slow...). Currently we sent the updated project back to the grader to render, but this also introduces some workflow issues.
Kind regards,
Nick
We just finished a project using RAW 4:1 4.6K footage from the Ursa Mini Pro on Resolve 12.5. We sent this to a grader, and he did the grading work on Resolve 14 Beta. I couldn't import the project he sent me back in Resolve 12.5 so I had to update. When I install 14 beta on my workstation, I can't seem to render the project. It kind of crashes when it reaches a part on the timeline where there is a clip using TNR at the first frame a smooth cut transition to another clip is hit. I get the "GPU Memory is Full" error. The project is on a 1920x1080 timeline.
Looking at the recommendations, my GPU is underpowered for working with the 4.6k footage (RADEON HD9750 3GB).
But before the grading was done I could render the smooth cut part in Resolve 12.5. I know the grader has added a lot of cc nodes, so that changes things.
I would like to know what GPU I should buy to avoid this problem in the future regardless of TNR applied, or the number of cc nodes used (I'm not looking for real time playback, just to be able to render anything I throw at it without giving me an error saying I just can't render it at all). It would be great if there is a way to render a project even if your memory is low or insufficient (be able to do it in computer's RAM, albeit terribly slow...). Currently we sent the updated project back to the grader to render, but this also introduces some workflow issues.
Kind regards,
Nick
macOS 10.13.2 High Sierra
Core i9 7920X, 32GB RAM
GTX 1080 Ti 11GB
Blackmagic DeckLink Mini Monitor 4K
Blackmagic URSA Mini Pro
Blackmagic Pocket Cinema Camera
Blackmagic DaVinci Resolve Studio 15
Core i9 7920X, 32GB RAM
GTX 1080 Ti 11GB
Blackmagic DeckLink Mini Monitor 4K
Blackmagic URSA Mini Pro
Blackmagic Pocket Cinema Camera
Blackmagic DaVinci Resolve Studio 15