Sun Jun 18, 2017 11:43 pm
Great update, thanks so much.
I've been working most days over the last couple of weeks with 14beta & nine or so chapters of 4k footage shot by a GH5 while on holiday in Italy. Good fun, but not commercially relevant of course. Formerly, b3 was crashing all the time, of many different & often inconsistent reasons. I concur with many of those posted elsewhere.
In 14b4 however, I've been working full days without crashes. Render, transcodes, bounces and generally operates without fuss. Notwithstanding the audio side of things of course - in my experience this is still generally useless, buggy and asking for trouble. I guess I weaned myself off that in the shorter term in b3 & now know what to avoid - pretty much everything.
Which brings up audio round tripping. Am working with Steinberg Nuendo to get good mixes of muti-camera audio (cleaned with various plugs /post) and multiple music tracks, plus a little SFX foley library. AAF is still highly problematic and doesn't speak to anything except for Pro Tools. Please improve /add other options.
At one point I had tried every export option, and including manual audio bounces on a per track basis. Even here this was buggy, refusing to export 'some' audio lanes & giving nonsense error messages like 'permissions problems' etc . (Error messages are also incorrect elsewhere, like a database drive simply not being mounted, yet reported and 'incompatible' ... etc. ) Turned out to be untrue and further developed time consuming workarounds to get the sound out of Resolve. Shouldn't be that hard.
How about – give us OMF? Old format, but should help with a variety of DAW destinations.
Otherwise - internal rendering /bouncing still gives colour grading shifts - despite the format, resolution, codec etc. Much of that reported elsewhere, but with inconclusive results. Does not yet seem possible to 'get what you see' in a render export then import.
Have been using this to compile new timelines with post-produced audio - and given that nested timelines nor compound clips work correctly yet. Nor does a simple cut & paste all of a timeline into a new timeline - i.e., a way of assembling chapters. Sometimes as expected, others, will simply crash Resolve.
Anyways, certainly heading in the right direction and the engine is certainly now much improved in this version, thank you. e.g., last night ran up a large list of Delivery job queues - a 60 min timeline as 'all', plus many chapters marked as in-out points, and all for both 720p and 1080p renders. Walked away and the whole thing chugged away to produce perfect results as expected. Fast, reliable, no crashes. Nice.
MacPro 7,1 16 core, 192GB, MacOS 14.4.1, Vega II Duo. Antelope Pure 2 & Orion 32+, UA Apollo x8. RAID-4 Thunderbay 6, RAID-0 Sonnet M.2 4x4. MiniMon 4k, Dell U3415W & BenQ SW2700PT. Nuendo, Wavelab, Resolve Studio 18.6.6.