Your GPU Memory is full.

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Chris Timson

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  • Joined: Thu Oct 12, 2017 3:05 pm

Re: Your GPU Memory is full.

PostTue Nov 21, 2017 5:33 pm

I've had the same issue (14.1 Studio)
I seem to have found a workaround by exporting less than maximum speed, ie when exporting go to File/Advanced/ limit 20 25fps.

Seems to work for me so far.

Chris Timson
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Paul Ingvarsson

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Re: Your GPU Memory is full.

PostThu Nov 23, 2017 11:19 am

14.1.1 Solves our issues - thanks for sorting it out so swiftly, it's much appreciated.
Paul Ingvarsson
StormHD
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Frederic Berger

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Re: Your GPU Memory is full.

PostMon Nov 27, 2017 12:42 pm

Unfortunately I tested 14.1.1 and it made no difference for me. I still get the same error message almost instantly with just one video segment on the timeline and one color node.
The source clip is h.264 compressed.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
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Dermot Shane

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Re: Your GPU Memory is full.

PostMon Nov 27, 2017 4:13 pm

what is you timeline set to?
with only 3G vram it's entirely possibale that it truly is out of vram
alot of the issues folks had with 14.1.0 also had 8g or more vram + hd timelines, something that is well inside Resolve's comfort zone
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Jean Claude

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Re: Your GPU Memory is full.

PostMon Nov 27, 2017 6:35 pm

Frederic Berger wrote:Unfortunately I tested 14.1.1 and it made no difference for me. I still get the same error message almost instantly with just one video segment on the timeline and one color node.
The source clip is h.264 compressed.



Hi Frederic,

Do a test from a new project with a clip that creates issue? OK/KO?
If it works :
Workaround: with an old project => Try to manually delete everything that is a cache
Windows 10 PRO X64 | DaVinci Resolve Studio 14.1.1.005 | Fusion Studio 9.0.1
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Jack Fairley

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Re: Your GPU Memory is full.

PostMon Nov 27, 2017 8:49 pm

I don't have this issue on Win 10 1703 with a GTX 1080, but do on a different PC running Win 10 1709 with a GTX 1080 Ti, both running Resolve Studio 14.1. I don't normally use Resolve on the second PC, but I believe the test was with interlaced footage, so it could be that issue.
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Frederic Berger

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Re: Your GPU Memory is full.

PostMon Nov 27, 2017 9:51 pm

Dermot Shane wrote:what is you timeline set to?
with only 3G vram it's entirely possibale that it truly is out of vram
alot of the issues folks had with 14.1.0 also had 8g or more vram + hd timelines, something that is well inside Resolve's comfort zone

My timeline is set to 1920x1080. I never had any problem in 12.5, only started happening when the engine got rewritten for version 14.

Also troubling: I just reinstalled 14.1.1 in my test environment (Windows 10 Insider Preview build 17025) after deleting all user preferences. BMD does a system check for compatibility and both the OS and the graphics card passed it. If a GPU with 3 GB was not enough there should at least be a warning. Instead I got two perfectly green checkmarks validating my configuration.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
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Frederic Berger

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Re: Your GPU Memory is full.

PostTue Nov 28, 2017 2:14 am

Jean Claude wrote:Hi Frederic,

Do a test from a new project with a clip that creates issue? OK/KO?
If it works :
Workaround: with an old project => Try to manually delete everything that is a cache


Hi Jean-Claude,

- I installed a fresh copy of 14.1.1.
- Created a brand new project.
- Selected one .MXF clip from my library.
- Without even dropping the clip into the project library or adding it to the timeline, I got the error "Your GPU Memory is full".

Clip is 90 seconds from a Sony PXW-X70, 100 Mbps 3840x2160 29.97 fps XAVC MPEG4.

So I figured I would try and determine if the fact that this clip is in a compressed format had anything to do with it. I changed the default view from icons to List in order to avoid taxing the system with displaying instant frames from the clips when one hovers over it with the mouse. Then I added one clip to my project media, and generated optimized media for it. The result: no more crashes! I have been playing with the clip, adding color nodes, etc... and so far, not a single GPU Memory Full error.

So, it seemed that the system was choking on the decompression of my UHD MPEG4 media, not really graphic effects processing.
Could it be a bug with the processing of the Sony MXF format I am using?

Having nothing to lose and trying to prove this point, I started to add more clips from the same project but this time without first generating optimized media. If video compression was the problem, DVR 14 should instantly complain about GPU memory issues. Surprise! Still no crash! I've pasted color nodes from one clip to another, tried playback/stop/fast forward and many combinations that I know, used to crash the program without being able to make the GPU Memory error reappear while editing the timeline!

It is as if the initial sequence I used when starting this project to gradually add clips without Live Preview was key to not consume GPU memory to its limit. Strange. There might be some memory management issues when preparing to process compressed video files.

I hope someone from the development team reads this and understands what is going on. It is puzzling to me.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
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Frederic Berger

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Re: Your GPU Memory is full.

PostTue Nov 28, 2017 4:23 pm

Does anybody know how to turn off the feature that updates the video clips' icons as one moves the mouse over it? I know how to turn off Live Preview, but I would also like to completely turn off updating the icons themselves.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
BlackMagic DaVinci Resolve Studio 12.5.6
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PeterMoretti

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Re: Your GPU Memory is full.

PostTue Nov 28, 2017 4:59 pm

Have tried 23.976 progressive, 24 progressive or 25 progressive clips?
Resolve 14.2 Studio. GTX 970 with GeForce 388.31 driver. Desktop Video 10.9.7. Intensity Shuttle USB 3.0. Windows 10.
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Jean Claude

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Re: Your GPU Memory is full.

PostTue Nov 28, 2017 5:22 pm

Frederic Berger wrote:.../...
Surprise! Still no crash! .../...


Hi Frederic,

If it works without crash it's fine. It remains to find an explanation.
Is it possible to share a small problematic clip source so that we can test on our PCs?
Windows 10 PRO X64 | DaVinci Resolve Studio 14.1.1.005 | Fusion Studio 9.0.1
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Frederic Berger

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Re: Your GPU Memory is full.

PostWed Nov 29, 2017 9:32 pm

I will upload a sample clip for you to try.
What is also interesting to me is that some people seem to be able to fully utilize 14.1.1 with a Quadro card and 2 GB of vRAM. Why would a Radeon 3 GB card run out of GPU memory an not an Nvidia with 2 GB?
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
BlackMagic DaVinci Resolve Studio 12.5.6
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Yiorgos Tryfonas

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Re: Your GPU Memory is full.

PostThu Nov 30, 2017 11:09 am

I've been having the same experience as Frederic with compressed files on Resolve after the 14.1 update. 14.1.1 did not fix it. RAW files work just fine. H264 at one point or another they will cause GPU memory full while editing even with one clip without any coloring nodes. This is a GTX1080 8GB system btw. I've created a thread and uploaded logs as well. It's clearly a bug - perhaps between Resolve 14.1+ with some versions of QuickTime or whatever Resolve uses to decompress those files. Sometimes it happens immediately and sometimes after a bit. Best solution so far is to generate optimised media to something that doesn't generate the GPU memory full message till BM fixes it.
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Charles Bennett

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Re: Your GPU Memory is full.

PostThu Nov 30, 2017 2:27 pm

I have just done a test with 14.1.1 importing an mp4 3840x2160 50fps 66Mbps into a matching timeline. My GTX 750ti with 2gb will happily run this with some dropped frames. No memory full error reported.
Dell XPS 8700 Core i7-4790 @ 3.60GHz, 24GB RAM, Nvidia Geforce GTX 750Ti, Win 10 Home, DaVinci Resolve 14.2 free.
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Chris Blake

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Re: Your GPU Memory is full.

PostThu Nov 30, 2017 8:10 pm

Does this suggest a bug rather than a graphics card issue?

2015 MacBook Pro with AMD R9 M370X
Win10 with GTX 670 (2GB)
Same project (4k from a GH4, some text overlays, minor colour correction). In this example created on MBP and exported to Win10, although I have the same situation the other way around:

On MBP - not a great editing experience once you add some text and nodes, but tolerable with no errors.
On Win10 - completely unusable due to continuous memory full errors. Even when it is not popping up a dialog box at last once a minute, the video monitoring just show corrupted video.

Much as I like my MBP, my Win10 machine has more CPU grunt and a much "better" graphics card. But for some reason Resolve works better on the lower spec machine.
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Frederic Berger

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Re: Your GPU Memory is full.

PostFri Dec 01, 2017 1:47 am

I've uploaded a short sample video file that causes the GPU Memory Full under special circumstances.
https://drive.google.com/drive/folders/1eePjnztQbQoV1FtQUXJfBb_eqdcCpO5O?usp=sharing

To reproduce the error:
1. Launch DVR 14.1.1 with a new project and set your Media View to Tiles in the Media Tab
2. Save and restart DVR
3. Launch DVR and create a new project
4. Switch to the Media Tab
5. Navigate your drive/folder hierarchy and pick the folder where you stored the video clip sample you downloaded from my link.
6. Do not add the clip to your project yet, but move your mouse over the tile to preview sound + video from it
7. Add the clip to your project media
8. if DVR has not yet displayed the GPU Memory Full error, switch to the timeline Tab and insert it. Move back and forth over the video, start playback, etc... until the error appears.

If I repeat those same steps but with the initial view of the Media set to List instead of Tiles, the GPU Memory Full error does not come up.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
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Jean Claude

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Re: Your GPU Memory is full.

PostFri Dec 01, 2017 6:42 pm

Hi Frederic,

Download GPU_Memory_Full-20171201T175327Z-001.zip
2 clips:
Clip0342.mxf
Clip0342.mxf

Media Info :Clip0343.MXF
Code: Select all
General
Complete name                            : K:\_Shots_Shots\Frederic Berger\GPU_Memory_Full\Clip0343.MXF
Format                                   : MXF
Format version                           : 1.3
Format profile                           : OP-1a
Format settings                          : Closed / Complete
File size                                : 302 MiB
Duration                                 : 25 s 25 ms
Overall bit rate mode                    : Variable
Overall bit rate                         : 101 Mb/s
Encoded date                             : 2017-11-04 00:36:43.000
Writing application                      : Sony Mem 2.00

Video
ID                                       : 2
Format                                   : AVC
Format/Info                              : Advanced Video Codec
Format profile                           : High@L5.1
Format settings                          : CABAC / 2 Ref Frames
Format settings, CABAC                   : Yes
Format settings, RefFrames               : 2 frames
Format settings, wrapping mode           : Frame
Codec ID                                 : 0D01030102106001-0401020201314001
Duration                                 : 25 s 25 ms
Bit rate mode                            : Variable
Bit rate                                 : 96.6 Mb/s
Maximum bit rate                         : 100.0 Mb/s
Width                                    : 3 840 pixels
Height                                   : 2 160 pixels
Display aspect ratio                     : 16:9
Frame rate                               : 29.970 (30000/1001) FPS
Color space                              : YUV
Chroma subsampling                       : 4:2:0
Bit depth                                : 8 bits
Scan type                                : Progressive
Bits/(Pixel*Frame)                       : 0.389
Stream size                              : 288 MiB (95%)
Color range                              : Limited
Color primaries                          : BT.709
Transfer characteristics                 : IEC 61966-2-4
Matrix coefficients                      : BT.709

Audio #1
ID                                       : 3
Format                                   : PCM
Format settings                          : Little
Format settings, wrapping mode           : Frame (AES)
Codec ID                                 : 0D01030102060300-0402020101000000
Duration                                 : 25 s 25 ms
Bit rate mode                            : Constant
Bit rate                                 : 1 152 kb/s
Channel(s)                               : 1 channel
Sampling rate                            : 48.0 kHz
Frame rate                               : 29.970 FPS (1601.6 SPF)
Bit depth                                : 24 bits
Stream size                              : 3.44 MiB (1%)
Locked                                   : Yes

Audio #2
ID                                       : 4
Format                                   : PCM
Format settings                          : Little
Format settings, wrapping mode           : Frame (AES)
Codec ID                                 : 0D01030102060300-0402020101000000
Duration                                 : 25 s 25 ms
Bit rate mode                            : Constant
Bit rate                                 : 1 152 kb/s
Channel(s)                               : 1 channel
Sampling rate                            : 48.0 kHz
Frame rate                               : 29.970 FPS (1601.6 SPF)
Bit depth                                : 24 bits
Stream size                              : 3.44 MiB (1%)
Locked                                   : Yes

Audio #3
ID                                       : 5
Format                                   : PCM
Format settings                          : Little
Format settings, wrapping mode           : Frame (AES)
Codec ID                                 : 0D01030102060300-0402020101000000
Duration                                 : 25 s 25 ms
Bit rate mode                            : Constant
Bit rate                                 : 1 152 kb/s
Channel(s)                               : 1 channel
Sampling rate                            : 48.0 kHz
Frame rate                               : 29.970 FPS (1601.6 SPF)
Bit depth                                : 24 bits
Stream size                              : 3.44 MiB (1%)
Locked                                   : Yes

Audio #4
ID                                       : 6
Format                                   : PCM
Format settings                          : Little
Format settings, wrapping mode           : Frame (AES)
Codec ID                                 : 0D01030102060300-0402020101000000
Duration                                 : 25 s 25 ms
Bit rate mode                            : Constant
Bit rate                                 : 1 152 kb/s
Channel(s)                               : 1 channel
Sampling rate                            : 48.0 kHz
Frame rate                               : 29.970 FPS (1601.6 SPF)
Bit depth                                : 24 bits
Stream size                              : 3.44 MiB (1%)
Locked                                   : Yes

Other #1
ID                                       : 1-Material
Type                                     : Time code
Format                                   : MXF TC
Time code of first frame                 : 10:36:09;11
Time code settings                       : Material Package
Time code, striped                       : Yes

Other #2
ID                                       : 1-Source
Type                                     : Time code
Format                                   : MXF TC
Time code of first frame                 : 10:36:09;11
Time code settings                       : Source Package
Time code, striped                       : Yes

Other #3
ID                                       : 7
Format                                   : Acquisition Metadata
Muxing mode                              : Ancillary data / RDD 18
Duration                                 : 25 s 25 ms
Frame rate                               : 29.970 FPS
IrisFNumber_FirstFrame                   : 4.000000
FocusPositionFromImagePlane_FirstFrame   : 42900000.000 m
AutoExposureMode_FirstFrame              : Manual
AutoFocusSensingAreaSetting_FirstFrame   : Center Sensitive Auto
CaptureFrameRate_FirstFrame              : 29.970 fps
ShutterSpeed_Time_FirstFrame             : 1/60 s
CameraMasterGainAdjustment_FirstFrame    : 21.00 dB
ElectricalExtenderMagnification_FirstFra : 100%
AutoWhiteBalanceMode_FirstFrame          : One Push

Other #4
Type                                     : Time code
Format                                   : SMPTE TC
Muxing mode                              : SDTI
Time code of first frame                 : 10:36:09;11

New project => UHD

No problem except that there is only:
Audio # 3 ID: 5 => empty
Audio # 4 ID: 6 => empty

But no Your GPU Memory is full.
All tabs
(not easy to help)

sample from Fairlight after and no problem, no issue)
Only question: the distribution of the channels is not ordinary. OR ?
frederic.jpg
frederic.jpg (426.76 KiB) Viewed 442 times
Windows 10 PRO X64 | DaVinci Resolve Studio 14.1.1.005 | Fusion Studio 9.0.1
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Frederic Berger

  • Posts: 32
  • Joined: Mon May 23, 2016 7:00 pm

Re: Your GPU Memory is full.

PostSat Dec 02, 2017 10:56 pm

Hello Jean-Claude,

Thanks for downloading my sample and trying it on your system!

I already reported the audio channel mapping problem to BlackMagic's tech support directly. I told them it was importing fine in 12.5, but in 14 the channels were no longer mapped correctly. Dmitry at Tech support USA told me this was not a bug but a feature and closed the case!

What is your GPU?
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
BlackMagic DaVinci Resolve Studio 12.5.6
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Dermot Shane

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Re: Your GPU Memory is full.

PostSun Dec 03, 2017 3:28 am

i downloaded and tested on three machines, could not repro your issue tho, no "out of gpu ram" errors on any of them;
machine 1 = z400 / k2200 (4g vram)
machine 2 = z800 /1080 (8g vram)
machine 3 = z820 / 2x 1080Ti (11g vram)

what project and timeline settings are you useing?
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Jean Claude

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Re: Your GPU Memory is full.

PostSun Dec 03, 2017 10:02 am

Frederic Berger wrote:Hello Jean-Claude,

Thanks for downloading my sample and trying it on your system!

I already reported the audio channel mapping problem to BlackMagic's tech support directly. I told them it was importing fine in 12.5, but in 14 the channels were no longer mapped correctly. Dmitry at Tech support USA told me this was not a bug but a feature and closed the case!

What is your GPU?


Hi Frederic,

I have 2 GPUs : GTX 1070 (8GB VRAM) and a GTX980Ti (6 GB VRAM)

Maybe your AMD R9 280X 3 GB is not powerful enough for UHD?

For the sound: it is not Davinci Resolve which is problematic, it is in relation to your clip: there are only the first 2 channels that have sound. Unless it is voluntary.

Have you tried on a 1080p TL to check that it goes?
Windows 10 PRO X64 | DaVinci Resolve Studio 14.1.1.005 | Fusion Studio 9.0.1
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Frederic Berger

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Re: Your GPU Memory is full.

PostSun Dec 03, 2017 9:02 pm

Dermot Shane wrote:i downloaded and tested on three machines, could not repro your issue tho, no "out of gpu ram" errors on any of them;
machine 1 = z400 / k2200 (4g vram)
machine 2 = z800 /1080 (8g vram)
machine 3 = z820 / 2x 1080Ti (11g vram)

what project and timeline settings are you useing?


I edit in 1920x1080 29.97 fps and always accept when I add my first clip to the project and get prompted by DVR to match the project settings with the clip I am adding.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
BlackMagic DaVinci Resolve Studio 12.5.6
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Frederic Berger

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Re: Your GPU Memory is full.

PostSun Dec 03, 2017 9:17 pm

Jean Claude wrote:
Hi Frederic,

I have 2 GPUs : GTX 1070 (8GB VRAM) and a GTX980Ti (6 GB VRAM)

Maybe your AMD R9 280X 3 GB is not powerful enough for UHD?

For the sound: it is not Davinci Resolve which is problematic, it is in relation to your clip: there are only the first 2 channels that have sound. Unless it is voluntary.

Have you tried on a 1080p TL to check that it goes?


Yes I also thought that the 3 GB of vRAM of my RX280 may not have been enough for UHD editing, until I saw that some people use a 2GB Quadro card to edit the same resolution projects. But it is good to see that with 6 GB, both you and Dermot Shane had no problem with the MXF file from my Sony X70.

I edit on my timeline in 1920x1080, I do not have a UHD monitor to edit or preview my videos yet.

Regarding the sound, it is normal for this recording to only have stereo and 2 blank channels since I did not connect another input source to the XLR jacks. I recorded with just the internal mic. But what is not normal is that the two channels are mapped to the left audio. I have to manually reassign one channel to the right output channel, otherwise I only get sound in the left one. In 12.5 everything worked as expected and both left and right channels were mapped properly. Something changed in 14.1.
Core i7-4790k 4 Ghz
AMD R9 280X 3 GB, BlackMagic Intensity Pro 4k
32 GB RAM
Windows 10 1703 & programs on Samsung 850 256 GB SSD
Scratch volume on RAID 0 4x1TB 260 MB/s Write, 360 MB/s Read
BlackMagic DaVinci Resolve Studio 12.5.6
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Chris Blake

  • Posts: 2
  • Joined: Thu Nov 30, 2017 8:00 pm

Re: Your GPU Memory is full.

PostThu Dec 07, 2017 3:49 pm

hi All

I think the amount of RAM and "power" of the card may not be the whole story.

In my example above, I can edit a simple 4k project my macbook pro with its under-powered 2GB AMD R9 M370X, but with my more powerful nvidia GTX 670 (2GB) machine I get constant GPU full errors for the same project.
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Jon Dobson

  • Posts: 3
  • Joined: Tue Feb 04, 2014 10:36 am

Re: Your GPU Memory is full.

PostThu Dec 07, 2017 7:28 pm

For me the 14.1.1 Update has fixed the 'GPU memory full' message on both Mac and Windows when selecting field rendering.

Jon
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