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- Joined: Tue Jul 09, 2013 6:58 pm
I have yet to explore Linux VST or LV2 plugins behaviour with Resolve, as neither appear to be currently supported on a CentOS install of Resolve. The Fairlight EQ and Dynamics may be the only option on Linux, but that may not actually be as big of an issue as it may seem at first.
As a side note, VST plugin support appears to be further along in implementation within Resolve than AU plugins in beta 8. So, if a VST version isn't available only then will the AU version be installed. I have also disabled all the standard Apple installed AU plugins, which I never use (thankfully this also reduces list clutter quite nicely).
Currently, Resolve also doesn't support VST3 plugins, so for a few plugins (such as RTW Loudness Tools and RTW CLC which don't provide VST2 options) I have to install the AU plugin versions in order to use these tools which are now a standard part of my workflow.
I don't use Waves plugins at all (as I'm always better served by other options), so am unable to comment on their behaviour within Resolve.Ryan Bloomer wrote:Looking for anyone with experience using Reolve 14 with Waves/Isotope plugins.
And, while I currently have the iZotope RX 4 Advanced plugins installed, I don't actually use them much beyond testing how Resolve handles VST and AU plugins (and trying to bring Resolve to its knees), and again, this is due to the fact that I am better served by other restoration options (such as Cedar or Sonic Studio NoNoise).
Generally, though, there haven't been any major issues with the iZotope RX 4 Advanced plugins, besides the very occasional application crash with the Dialogue DeNoiser plugin and a few latency issues. I am unable to comment as to how RX5 Advanced or RX6 Advanced plugins behave, but unless they are seriously broken (which I doubt), I'd imagine they would behave similarly within Resolve, perhaps even better.
Processing intensive plugins (such as Exponential Audio Phoenix Surround and R2 Surround) tend to weigh Resolve down a lot more than other workstations, such as Reaper (which in my opinion is the most efficient workstation available). But, we're still only on beta 8 so there's still a lot of scope and time for improvement. The stereo versions of the Exponential Audio Reverb plugins appear to be much easier on Resolve.Is anyone fishing audio mixes in Resolve 14 with heavy plugin usage? How's the experience?
Oddly, a processing intensive plugin such as Zynaptiq Adaptiverb (which takes many audio workstations down rather quickly) behaves extremely well within Resolve. Usually, to save resources, and if multiple instances are required, I will print these to another track and disable the "source" tracks.
It is also worth mentioning, that increasingly, and somewhat surprisingly, I am using the built-in Fairlight EQ modules a lot more, especially the Clip EQ, which often will be inserted first, before opening the Effects Library and inserting a 3rd party EQ plugin (such as Flux Epure) on a clip, or even on a channel in the Mixer. The Fairlight EQ options are at least equal to the Flux plugins in terms of transparency and clarity. I honestly don't feel hampered in any way sonically using the built in Fairlight EQ.
For multichannel work, though, the situation is somewhat different in that the Flux EQ plugin wins out due to its flexibility, such as the built in routing matrix, morphing slider between settings, and the M/S processing. Since the Flux plugins are 8-in and 8-out, on 8 channel wide fixed Busses or Mixer channels, each channel of the Buss or channel may have slightly different EQ changes (which may then also be automated) whereas the Fairlight EQ is applied equally to the entire Buss structure (which is often not what one wants).
The Fairlight Dynamics are also, surprisingly, used much more regularly, especially for light compression or expansion on a Mixer channel, and this is often preferred to say Flux Solera or the other Flux dynamics processors. But again, for 8 channel wide fixed Busses or wider Mixer channels, the Flux dynamics processors provide a lot more flexibility (which the Fairlight options lack) such as the morph slider providing processing adjustment between two different settings, wet/dry mix adjustment, multiple releases with different settings, et cetera (which are also all automatable).
We seem to have lost Fairlight Dynamics processing on Busses in later betas (if I recall beta 5 was the last time these were available), so on Master, Sub and Aux Busses, the Flux Dymanics processors (such as Solera or Syrah) are always inserted. Previously, the Fairlight Dynamics were often used on Master, Sub and Aux Busses.
Flux Elixir is always inserted, and only because the built-in Fairlight Limiter isn't True Peak capable, and it tends to let a lot of peaks through. With Elixir I know what I'm getting (i.e. a setting with -1dBTP will provide a deliverable with exactly -1dBTP, with no variance whatsoever), not so much the case at all with the Fairlight Limiter.
So that all prefaces another thing to keep in mind, which is also more pertinent to your question, is the fact that the Fairlight EQ and Dynamics processors are extremely light in terms of required system resources (more so than even the Flux plugins). You can easily insert an EQ, Dynamics and Limiter on 60+ audio tracks in the Mixer, on multiple Busses, as well as on hundreds of audio clips within the Timeline, with the system barely breaking a sweat. This should improve even further with the Fairlight Accelerator card, where perhaps even less thought to system overhead may be given.
And, as mentioned, besides the lack of flexibility for multichannel work, the Fairlight options aren't actually a step down sonically from many 3rd party options. Just something worth keeping in mind, especially on much larger and more intricate sessions where the processing requirements may increase and where the demands of increased processing may be a concern (especially on older systems).
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