- Posts: 8
- Joined: Tue May 30, 2017 6:10 pm
Hi Folks,
so I figured out how to get audio out of davinci resolve with volumes and pans and all the channels and all that jazz. It is a little bit long, but bear with me. It’s definitely worth it if you think DaVinci is one of the best NLEs out there (regarding database management and advanced editing features. Ah, Oh, and don’t forget it’s for free..)
So the problems i found, the solutions I have tried and how not finding one made me feel anxious and stupid for having chosen such a new software to edit an entire TV series are these:
And so much I was that I decided to write a tutorial for you guys to explain how to get synced audio on davinci out to protools, audition or logic pro x. Sit down and bear with me.l
—
Tutorial:
1. On the Resolve options. Under the ‘Conform options’ menu make sure you have the option ‘Assist using reel names' ticked as well as ‘source clip filename’.
2. Render Audio Only, individual source clips, with source filenames and unique filenames using prefixes of the entire timeline. BUT here’s the trick. Render out QUICKTIMES (the reel name will get burnt onto the file). Also make sure you have the Channel option set as ‘same as source’ and tracks ‘one per channel’ under the Audio tab in the delivery page.
2.5 If you want to add handles this is the step. Go to the video tab on the delivery page and say how many handles you want/need.
3. Clean your timeline off of dissolves. For future edits avoid them as much as possible. Or get an editorial assistant that does this for you.
4. Export an FCPXML (any version) from that timeline. Before doing this check that step 1 is still as it was when you did it.
5. Create a new project. Set it like you set the other one (follow step 1 again with this new project)
6. Import the fcpxml of timeline 1 in this clean project. Select ‘Automatically import media to the media pool’ and ‘ignore extensions when matching’.
7. Your have a timeline now with the audio as it was from the camera recorder, conformed with your edit, trims, volumes, pans and **** like that.
8. Check this timeline against a qt reference. Make sure everything is fine. Some things might go off sync. Those are the least. If you did make some changes, then export a new FCPXML. If you didn’t, jump to step 11.
9. If you made changes to timeline 1 on the project you just opened, then export a new FCPXML and open a new project. Also make sure it is set up as step 1 describes.
10. In the new project, import the timeline 2 xml. Using the same parameters as described in step 6.
11. Open a new sequence. in this newly opened project. Copy the audio tracks from the previos timeline you imported. Paste them onto the new sequence.
12. Export a new FCPXML of this timeline.
13. Import it to FCPx. Embrace the charming feeling of having all your externally recorded audio clips with the ins and outs and volumes and dissolves that you made on your editing. (they are not exact though, but is fair enough).
14. Export an FCPXML from this timeline now on fcpx. Remember to set ‘audio’ on the ‘metadata view’ that pops up on the xml export menu.
Then what follows really depends on your audio mastering suite.
- If Pro Logic X you’re on luck. No extra investment needed. Just import this fresh fcpxml into LPX and start mixing (remember to set all tracks on Touch mode in order to get the audio changes you made).
- If ProTools you will need this beautiful piece of software called X2Pro Audio Convert. It will translate the FCPXML to an AAF. The only thing it won’t transfer are the retimes. And the mixer can live with that. Also remember you set the handles way back in the workflow.
- If audition, you can just skip from step 8, and just export an xml of the timeline and import it right on to audition. (I haven’t tried this one but will soon).
And end of the story.
In any case, it might sound complicated but it really is not. Even though they are way too many extra steps to something that should be a button I think the experience to edit on resolve is worth it, but next time someone tells you davinci is not able to do professional audio turnovers shut their face with this tutorial.
With much love.
PS: Blackmagic please, make this post outdated soon.
Juan.
so I figured out how to get audio out of davinci resolve with volumes and pans and all the channels and all that jazz. It is a little bit long, but bear with me. It’s definitely worth it if you think DaVinci is one of the best NLEs out there (regarding database management and advanced editing features. Ah, Oh, and don’t forget it’s for free..)
So the problems i found, the solutions I have tried and how not finding one made me feel anxious and stupid for having chosen such a new software to edit an entire TV series are these:
1.- Synced audio won’t go anywhere out of davinci. I Had worked with X2Pro before to get audio out of davinci and make an aaf (this is what made me say Yes to use the software on the first place) the thing is that after sending the turnover to the mixer, he told me that some of the audio was missing and also that what he got from the aaf was the original camera audio but not the externally recorded one. Here I is where the crisis begin. With a tight deadline and completely reliant on the X2PRO this became a huge problem. I tried again and again getting of course the same results. The problem was that I had the audios synced with the external recorded audio, so how was it possible that it wouldn’t go through the xml and on to the aaf?? Well it did not. And then I started to panic. Tried everything.. and the solution I found was:
2.- Round-trip to avid with no video (I also tried all the roundtripping but trust me, none of them work with audio). Then I imported this AAF into premiere and got an OMF out of it.. only to find out that it imports all sorts of nested clips onto the timeline and that you can’t have handles. Also.. forget any pan, dissolve or volume information.. So.. it seemed like a very poor solution to such a problem.
3.- Then I tried with the audio only module on wave format.. but never I never could reconnect to those WAV inside davinci.. so the information I got out of the software was worthless. The XML/AAF/FCPXML/EDL (I tried all those) would either always reconnect with the source media (the audios from the camera, of course), OR import the media but not sound, OR get all the audios mixed up and not matching the original edit I did..
4.- So after all this poor crisis management I went for a lunch, cleared up my head and thought: DaVinci works best with reel names and timecode.. so if I get those files to have a reel name and timecode.. it might just work. And so that’s what I did. The only problem was that the wave files are not good at retaining embedded metadata.. so I chose ‘quicktime’ on the only audio export. And then exported an xml, import it on a new project.. and kaboom. I had all my cuts with all the volume info and dissolves linked to the new audio files (which, by the way are not in any way changed from the original, no change on the audio is burnt in the render, even though you blow up the volume, it’s like you only do a transcode, all the changes happen in the timeline after you impor them. The original audios and the rendered ones are the same. Same tracks, she channels.. only that now they’re wrapped on a Quicktime). I was bursting on happiness.
And so much I was that I decided to write a tutorial for you guys to explain how to get synced audio on davinci out to protools, audition or logic pro x. Sit down and bear with me.l
—
Tutorial:
1. On the Resolve options. Under the ‘Conform options’ menu make sure you have the option ‘Assist using reel names' ticked as well as ‘source clip filename’.
2. Render Audio Only, individual source clips, with source filenames and unique filenames using prefixes of the entire timeline. BUT here’s the trick. Render out QUICKTIMES (the reel name will get burnt onto the file). Also make sure you have the Channel option set as ‘same as source’ and tracks ‘one per channel’ under the Audio tab in the delivery page.
2.5 If you want to add handles this is the step. Go to the video tab on the delivery page and say how many handles you want/need.
3. Clean your timeline off of dissolves. For future edits avoid them as much as possible. Or get an editorial assistant that does this for you.
4. Export an FCPXML (any version) from that timeline. Before doing this check that step 1 is still as it was when you did it.
5. Create a new project. Set it like you set the other one (follow step 1 again with this new project)
6. Import the fcpxml of timeline 1 in this clean project. Select ‘Automatically import media to the media pool’ and ‘ignore extensions when matching’.
7. Your have a timeline now with the audio as it was from the camera recorder, conformed with your edit, trims, volumes, pans and **** like that.
8. Check this timeline against a qt reference. Make sure everything is fine. Some things might go off sync. Those are the least. If you did make some changes, then export a new FCPXML. If you didn’t, jump to step 11.
9. If you made changes to timeline 1 on the project you just opened, then export a new FCPXML and open a new project. Also make sure it is set up as step 1 describes.
10. In the new project, import the timeline 2 xml. Using the same parameters as described in step 6.
11. Open a new sequence. in this newly opened project. Copy the audio tracks from the previos timeline you imported. Paste them onto the new sequence.
12. Export a new FCPXML of this timeline.
13. Import it to FCPx. Embrace the charming feeling of having all your externally recorded audio clips with the ins and outs and volumes and dissolves that you made on your editing. (they are not exact though, but is fair enough).
14. Export an FCPXML from this timeline now on fcpx. Remember to set ‘audio’ on the ‘metadata view’ that pops up on the xml export menu.
Then what follows really depends on your audio mastering suite.
- If Pro Logic X you’re on luck. No extra investment needed. Just import this fresh fcpxml into LPX and start mixing (remember to set all tracks on Touch mode in order to get the audio changes you made).
- If ProTools you will need this beautiful piece of software called X2Pro Audio Convert. It will translate the FCPXML to an AAF. The only thing it won’t transfer are the retimes. And the mixer can live with that. Also remember you set the handles way back in the workflow.
- If audition, you can just skip from step 8, and just export an xml of the timeline and import it right on to audition. (I haven’t tried this one but will soon).
And end of the story.
In any case, it might sound complicated but it really is not. Even though they are way too many extra steps to something that should be a button I think the experience to edit on resolve is worth it, but next time someone tells you davinci is not able to do professional audio turnovers shut their face with this tutorial.
With much love.
PS: Blackmagic please, make this post outdated soon.
Juan.