- Posts: 670
- Joined: Thu Apr 28, 2016 3:50 am
Hey all,
So I am using my 4K camera and Atomos Ninja to record with and so far the quality is fantastic. Even out of my Sony AX53 HDMI out.
My problem is I am recording sports games, and there are typical breaks like half time or such, so I pause/stop recording, then start up again when the next half starts. That results in 2 (or sometimes more depending on if battery dies and have to swap, etc) files. The editing is simple, just put the clips together in order, convert to youtube and upload, so the teams can see the games. One of the big things I want to do is allow kids to pick out start/stop sections of a given video so I can take those as clips, and assemble a reel of clips of one kid into one video. What I have tasked the kids to do is to watch the video I post on youtube, and anytime they see a bit they want, to jot down the hh:mm:ss start point, and the end point as well.
The problem arises that I would like to avoid having to figure out where in the 2nd (or 3rd, 4th, etc) file their combined video start/end time is located. So I figured, if I can combine the source files into one file first, with no loss in quality, then use that for editing as well, that would greatly help me be able to pull clips accurately without spending time trying to figure out the offsets into multiple files with some math.
I am using DNxHR SQ source files, which is another reason I want to avoid any quality loss. I dont want to have to render it out of Resolve, losing any quality, to then use it as a single source file. I am not sure if I combine clips, and render out the same as the input files are, if there is any loss or if Resolve is smart enough to just combine/save it quickly?
So.. what is the right way to combine multiple clips, and save it, not render it, into one combined video file?
So I am using my 4K camera and Atomos Ninja to record with and so far the quality is fantastic. Even out of my Sony AX53 HDMI out.
My problem is I am recording sports games, and there are typical breaks like half time or such, so I pause/stop recording, then start up again when the next half starts. That results in 2 (or sometimes more depending on if battery dies and have to swap, etc) files. The editing is simple, just put the clips together in order, convert to youtube and upload, so the teams can see the games. One of the big things I want to do is allow kids to pick out start/stop sections of a given video so I can take those as clips, and assemble a reel of clips of one kid into one video. What I have tasked the kids to do is to watch the video I post on youtube, and anytime they see a bit they want, to jot down the hh:mm:ss start point, and the end point as well.
The problem arises that I would like to avoid having to figure out where in the 2nd (or 3rd, 4th, etc) file their combined video start/end time is located. So I figured, if I can combine the source files into one file first, with no loss in quality, then use that for editing as well, that would greatly help me be able to pull clips accurately without spending time trying to figure out the offsets into multiple files with some math.
I am using DNxHR SQ source files, which is another reason I want to avoid any quality loss. I dont want to have to render it out of Resolve, losing any quality, to then use it as a single source file. I am not sure if I combine clips, and render out the same as the input files are, if there is any loss or if Resolve is smart enough to just combine/save it quickly?
So.. what is the right way to combine multiple clips, and save it, not render it, into one combined video file?
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