BUG: 14.1 GPU Memory Full

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline

Nathan Morgan

  • Posts: 608
  • Joined: Wed May 20, 2015 3:02 pm

BUG: 14.1 GPU Memory Full

PostMon Nov 13, 2017 11:06 pm

I am having a problem where whenever I enable "Enable video field processing" I get a "GPU Memory Full" error msg and then the program becomes unusable. This only happens on my PC system works fine on my Mac.

PC is running windows 10 3x1080s
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
Offline

Pepe Alarcón

  • Posts: 1
  • Joined: Tue Nov 14, 2017 11:20 am

Re: BUG: 14.1 GPU Memory Full

PostTue Nov 14, 2017 12:02 pm

I am having the same problem.
Offline

Nathan Morgan

  • Posts: 608
  • Joined: Wed May 20, 2015 3:02 pm

Re: BUG: 14.1 GPU Memory Full

PostThu Nov 16, 2017 11:45 pm

I think I figured it out. It seems to happen when "Enable Video Field Processing" is enabled in the setting. If you turn this off you can work as normal. Going to call into Blackmagic to see if I can get someone aware of it.
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
Offline
User avatar

Aaron_Hayden

  • Posts: 188
  • Joined: Sat Sep 14, 2013 4:42 pm
  • Location: Los Angeles, CA

Re: BUG: 14.1 GPU Memory Full

PostFri Nov 17, 2017 12:24 am

Same issue on two different workstations.

z840 2 x 1080ti
Supermicro 4 x 1080ti

GPU memory full when "Enable Video Field Processing" is enabled.
SuperWorkstation 5014A-TT
Threadripper Pro 5975wx / 128GB DDR4-3200 / RTX 4090 MSI TRIO / DeckLink 8K
Resolve Studio 18.6.6
Nvidia Studio driver 552.22
Windows 10 Pro 22H2
2 x 4TB NVMe Raid-0
44 x 14tb Drive Raid-10 NAS
Offline
User avatar

Francois Dompierre

  • Posts: 191
  • Joined: Thu Jun 23, 2016 7:42 pm
  • Location: Montréal, Canada

Re: BUG: 14.1 GPU Memory Full

PostFri Nov 17, 2017 1:30 am

Nathan Morgan wrote:I think I figured it out. It seems to happen when "Enable Video Field Processing" is enabled in the setting. If you turn this off you can work as normal. Going to call into Blackmagic to see if I can get someone aware of it.



Yep, same here on Mac OS!! "Enable video field processing" is the culprit. We have no problems with progressive projects, but we've had to switch back one machine to 14.0.1 for our interlaced projets because it just doesn't work.
François Dompierre
Senior Colorist @ yakoul & loukay
Montréal, Canada

2019 Mac Pro 24-core | 96GB RAM | Radeon Pro Vega II Duo 64GB
macOS 10.15.4 | Resolve Studio 16.2
Offline
User avatar

Francois Dompierre

  • Posts: 191
  • Joined: Thu Jun 23, 2016 7:42 pm
  • Location: Montréal, Canada

Re: BUG: 14.1 GPU Memory Full

PostFri Nov 17, 2017 4:15 pm

So it would seem it's an NVIDIA issue, both on Mac and Windows, because Macs with AMD work fine (as per OP).

On my 2012 Mac Pro with Titan X, it's impossible to work with "enable video field processing." Every shot looks corrupted (weird green pixels fill the entire frame of every shot, both in the UI and on my external grading monitor trough decklink). I'm running latest Desktop Video and NVIDIA web driver, and CUDA 8.0.90. I also tried CUDA 9.0.222 but it doesn't fix the problem. I tried manually selecting CUDA and my Titan X card in the Resolve settings, versus the auto setting, but no change either.
François Dompierre
Senior Colorist @ yakoul & loukay
Montréal, Canada

2019 Mac Pro 24-core | 96GB RAM | Radeon Pro Vega II Duo 64GB
macOS 10.15.4 | Resolve Studio 16.2
Offline

Nathan Morgan

  • Posts: 608
  • Joined: Wed May 20, 2015 3:02 pm

Re: BUG: 14.1 GPU Memory Full

PostFri Nov 17, 2017 4:59 pm

Francois Dompierre wrote:So it would seem it's an NVIDIA issue, both on Mac and Windows, because Macs with AMD work fine (as per OP).

On my 2012 Mac Pro with Titan X, it's impossible to work with "enable video field processing." Every shot looks corrupted (weird green pixels fill the entire frame of every shot, both in the UI and on my external grading monitor trough decklink). I'm running latest Desktop Video and NVIDIA web driver, and CUDA 8.0.90. I also tried CUDA 9.0.222 but it doesn't fix the problem. I tried manually selecting CUDA and my Titan X card in the Resolve settings, versus the auto setting, but no change either.
I talked with BM yesterday and they are aware of the problem and have put it as high priority. Not sure exactly what that means but I would be very surprised if this was not patched soon.

Sent from my Pixel 2 using Tapatalk
PC: Resolve 18.0.1, WINDOWS 10, GTX 3090
Desktop Video 12.0
(All bug reports etc. are PC unless specified.)
Mac: Mac Studio M1 Ultra, Resolve 18.0.1, 12.4
Offline
User avatar

Francois Dompierre

  • Posts: 191
  • Joined: Thu Jun 23, 2016 7:42 pm
  • Location: Montréal, Canada

Re: BUG: 14.1 GPU Memory Full

PostFri Nov 17, 2017 5:01 pm

Thanks Nathan! I guess we can expect 14.1.1 very soon.
François Dompierre
Senior Colorist @ yakoul & loukay
Montréal, Canada

2019 Mac Pro 24-core | 96GB RAM | Radeon Pro Vega II Duo 64GB
macOS 10.15.4 | Resolve Studio 16.2

Return to DaVinci Resolve

Who is online

Users browsing this forum: AustinBMedia, Cupless, Michel Rabe, MooseKoda and 228 guests