FPS issues with Resolve

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Jimmy Yuan

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  • Joined: Mon Dec 11, 2017 5:13 pm
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FPS issues with Resolve

PostMon Dec 11, 2017 5:44 pm

I seem to be running into some FPS issues.

I shot some 1080p 60FPS shots and I put em in the media tab.

The first attempt on my project, the timeline was set to 24FPS. I'm not sure if there's a special setting to interpret the footage, but I dragged and dropped the footage to the timeline and during playback the footage seemed a lot more choppy than 24FPS should be(but maybe it's just my eyes too used to 60?). Is there a special way to interpret the footage?*

*to be clear, I want my 60fps footage to play normal speed at 24FPS, but have the ability to slow it down smoothly.

If I slowing down the footage down to 50% makes it smoother. Going down to 25% and optical flow works makes it pretty smooth as well. Strangely making the footage go down to 50% and optical flow creates issues with the FPS. Instead of a solid 24 during playback, it goes to around ~19-21.

Seeing this issue, I decided to work around it. I'll just edit the footage on a 60fps timeline. However when I do that and playback my 60fps footage, on the top left I get around ~39-41FPS.

Any suggestions on what I could be doing wrong?

Computer Specs:
Win 10 Home
16GB DDR4 RAM
i7-7700k 4.2GHz
Nvidia 1060 6GB

And I went to the settings and made sure I allowed the most memory I could for Resolve.

Thanks!
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waltervolpatto

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Re: FPS issues with Resolve

PostMon Dec 11, 2017 8:11 pm

Did youy check using the provided app that your drives have enough bandwidth?

Try caching.
W10-19043.1645- Supermicro MB C9X299-PGF - RAM 128GB CPU i9-10980XE 16c 4.3GHz (Oc) Water cooled
Decklink Studio 4K (12.3)
Resolve 18.5.1 / fusion studio 18
GPU 3090ti drivers 512.59 studio
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Jimmy Yuan

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  • Location: NYC

Re: FPS issues with Resolve

PostTue Dec 12, 2017 6:35 pm

waltervolpatto wrote:Did youy check using the provided app that your drives have enough bandwidth?

Try caching.



Which option lets me check of I have enough bandwidth?

And by caching do you mean the render cache? Does it cache automatically.

The 60FPS timeline runs at 60FPS sometimes, and if I just play it back it goes back down to 40fps and starts skipping in and out. I would assume once it's cached, it would playback at 60FPS without an issue.

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