The 3D Video Monitor LUT option/setting is broken in Resolve 14.1-14.2 under Windows 10 Pro using the ACEScc or ACEScct colour Management settings.
First, system specs:
- AMD Ryzen 7 1700x
- 32GB DDR4 RAM
- Mobo: ASUS Crosshair VI Hero Bios v. 1701
- EVGA GTX 1080ti FTW3 stock, no OC
- Windows 10 Pro Build 1709
- DaVinci Resolve Studio, tested on 14.0.1, 14.1, 14.1.1 and 14.2.012
- Desktop Video 10.9.7
- Decklink mini monitor.
The problem is only in ACES, it works as expected with YRGB (haven't tested YRGB CM). The biggest issue is a weird clipping of the image around 64 and 600 in 10Bit values only when hitting play, the image looks clipped and completely off. Also, both options "3D Colour Viewer Lookup Table" and "3D Scopes Lookup Table" are not working and are defaulting to the used lut in "3D Video Monitor Lookup Table".
I'm using a calibration LUT for an external monitor, but it's easily replicable with any LUT preinstalled.
- LUT applied, paused
- paused.jpg (234.11 KiB) Viewed 884 times
- LUT applied, during playback
- playback.jpg (194.77 KiB) Viewed 884 times