Every time I fire up my machine and start Resolve, this question jumps into my mind, and it comes down to what this previous post said.
Just sayin'.
And man, look at the date!
Funny how almost all other video editing/color/compositing programs I use, for whatever, I can use them as I wish, and set up my screens how I like. But not Resolve. And I don't have Thunderbolt, and I don't think I have room for another card next to my 1080. My monitors do not have SDI in.
I do NOT have problems with my renders looking different than I intended. On any screen. On any machine, other than the odd one with the weird issues. In general, (and yes, to my surprise) they look just fine (or also just as bad, depending).
Sure would be nice to preview my work on my second monitor. It's a workspace real estate thing. I paid for Studio, and I paid for Fusion. (before the meld) I'd be OK paying for a device once, if it worked. But it looks like I'm going to be stuck with a dead screen and a tiny preview since I cannot seem to find a device to go from Resolve to my setup.
Al Spaeth wrote:It was a simple request to change the UI from a crowded screen with a tiny low res playback preview to a second full screen using the GPU in a desktop or laptop.
It will not replace BMDs Decklink for pros and studios.
It is a common feature in other NLEs.
It is a perfectly valid simple user request.
I'm happy to to edit on two 24" HD monitors with a full screen HD playback preview on the second monitor. It's a vast improvement over cramming everything into a single screen with a tiny preview.
It's not rocket science and may not be a suitable solution for the Pros as many have stated above.
It's just a simple ENHANCEMENT to improve workspace and preview quality.
Even the on-board Intel iGPU can support three 4k screens so theoretically a windowed UI would allow us to drag and resize windows across monitors (one for my source files, one for edit, and one for preview??)