Eugene Afanasiev wrote:No matter what codec you'd suggested as a workaround for now, I've seen a realtime playback of 4.6K BRO. And as I can not unseen it I can only imagine how good it could be encoding everything to it. working in it as an intermediate format for all the post things.
Probably because you use CDNG as a reference, which is a joke when it comes to performance. This codecs belongs to era from 20 years ago. BM should never adopt it in first place, but they were learning and wanted something free, so they have done it.
Compare BM RAW to something good, like Cineform RAW and you will realise that it's nothing that amazing at all as for current technology (not sure why people are so amazed by it- well I know because if CDNG
). And if you not aware Cineform RAW was developed 15 years ago
BM RAW is just RAW format atm (which is slightly different than RGB or YUV based intermediate codec). You can make intermediate codec based on it, but I doubt it will be much better than ProRes, DNxHR etc. You have insanely fast intermediate codecs like Daniel2, which is designed for GPU decoding and blows in terms of speed current intermediate codecs by miles. This still doesn't mean it's great as it eats you GPU and in combination with Resolve (which wants all GPU power) it may not be the best option at all.
And BM RAW is not really open source/FREE as encoding is not publicly available.