removing people from footage

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tkaufman

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  • Real Name: Thomas Kaufman

removing people from footage

PostSun Sep 23, 2018 1:55 pm

I've shot a lock off of a monument at sunrise. I was rolling at 24fps and the shot works great but a few times I had tourists cross the bottom third of the frame.

I'm wondering if I could use a section of a previous frame to somehow hide the tourists? What would be a good way of removing these figures from the footage? I'm a newbie to Resolve so a simpler solution -- if there is one -- may be better.

many thanks,
Thomas Kaufman
Washington, DC-based DP

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Uli Plank

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Re: removing people from footage

PostMon Sep 24, 2018 9:48 am

Depending on the kind of movement, you can just make a clean plate for the background and track the people with a mask.
The perfect tool would be Mocha, though, it has a module exactly for this task when things get tricky.
Now that the cat #19 is out of the bag, test it as much as you can and use the subforum.

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Hendrik Proosa

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Re: removing people from footage

PostMon Sep 24, 2018 10:09 am

Depends on level of quality you are after. Easiest is to take the bottom part from frame where there are no people and slap it over footage. A more elaborate variant is: denoise the plate, track movement (there is no such thing as locked-off shot), matchmove a clean bottom onto footage, reapply noise.
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alan bovine

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Re: removing people from footage

PostMon Sep 24, 2018 3:27 pm

Uli Plank wrote:Depending on the kind of movement, you can just make a clean plate for the background and track the people with a mask.
The perfect tool would be Mocha, though, it has a module exactly for this task when things get tricky.


Uhm, the perfect tool would be Fusion ? You can do planar, point and 3d tracking along with more robust comp tools than mocha can offer. Especially in the context of Resolve...
Fusion video tutorials : https://www.youtube.com/channel/UCTCeDas53OEcWcRujkQiwLg/videos?view_as=subscriber
Fusion Tools : https://github.com/statixVFX/stx_tools
Nuke 2 Fusion nodes : https://github.com/statixVFX/nuke2fusion

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