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OpenGL not a rendering option within Renderer3D node

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philtimm

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OpenGL not a rendering option within Renderer3D node

PostFri Apr 12, 2024 11:50 am

Hi!

I'm working through the BMD Fusion learning materials and am just at the point in chapter 10 where I have to render out the 3D scene I've built.

The material says I should use the OpenGL renderer but that isn't an option for me.

I can only see "Software Renderer", "Hardware Renderer", and "Hardware UV Renderer". Are the "Hardware" ones just new names for GPU accelerated rendering?

Thank you!
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Sander de Regt

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Re: OpenGL not a rendering option within Renderer3D node

PostFri Apr 12, 2024 12:10 pm

Yes, that is indeed the 'new' name for it.
Sander de Regt

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