- Posts: 121
- Joined: Fri Jun 27, 2014 8:04 am
- Location: Germany
It depends a lot how you build your comp.
Keep in mind that for every frame you render you need also the RAM.
Some tools use a lot of multithreading, sometimes it is faster to render multiple branches instead if multiple frames,...
I guess there is no magic bullet and only testing can give you a better answer