How to program the incrementation of a random seed by value in something like this:
- Code: Select all
{
Tools = ordered() {
Background1_1 = Background {
Inputs = {
Width = Input { Value = 2000, },
Height = Input { Value = 2000, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.636921378380924, },
TopLeftGreen = Input { Value = 0.757575694329484, },
TopLeftBlue = Input { Value = 0.876744408434114, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 440, 379.5 } },
},
Rectangle1_1_1_1_1 = RectangleMask {
CtrlWZoom = false,
Inputs = {
Level = Input {
SourceOp = "Perturb1_1_1_1_1",
Source = "Value",
},
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.710708117443869, 0.5 }, },
Width = Input { Value = 0.0424159231297186, },
Height = Input {
Value = 0.0424159231297186,
Expression = "Width",
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 440, 346.5 } },
},
Perturb1_1_1_1_1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 1.6351931, },
RandomSeed = Input { Value = 1064, },
Strength = Input { Value = 4.08510638297872, },
Wobble = Input { Value = 1.91489361702128, },
Speed = Input { Value = 6.5531914893617, },
},
},
Rectangle1_1_1_1 = RectangleMask {
Inputs = {
Level = Input {
SourceOp = "Perturb1_1_1_1",
Source = "Value",
},
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.641623488773748, 0.5 }, },
Width = Input { Value = 0.0424159231297186, },
Height = Input {
Value = 0.0424159231297186,
Expression = "Width",
},
EffectMask = Input {
SourceOp = "Rectangle1_1_1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 440, 313.5 } },
},
Perturb1_1_1_1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 1.4935622, },
RandomSeed = Input { Value = 4255, },
Strength = Input { Value = 4.08510638297872, },
Wobble = Input { Value = 1.91489361702128, },
Speed = Input { Value = 6.5531914893617, },
},
},
Rectangle1_1_1 = RectangleMask {
Inputs = {
Level = Input {
SourceOp = "Perturb1_1_1",
Source = "Value",
},
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.572538860103627, 0.5 }, },
Width = Input { Value = 0.0424159231297186, },
Height = Input {
Value = 0.0424159231297186,
Expression = "Width",
},
EffectMask = Input {
SourceOp = "Rectangle1_2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 440, 280.5 } },
},
Perturb1_1_1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 1.4935622, },
RandomSeed = Input { Value = 6383, },
Strength = Input { Value = 4.08510638297872, },
Wobble = Input { Value = 1.91489361702128, },
Speed = Input { Value = 6.5531914893617, },
},
},
Rectangle1_2 = RectangleMask {
Inputs = {
Level = Input {
SourceOp = "Perturb1_2",
Source = "Value",
},
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.0424159231297186, },
Height = Input {
Value = 0.0424159231297186,
Expression = "Width",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 247.5 } },
},
Perturb1_2 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 1.4935622, },
Strength = Input { Value = 4.08510638297872, },
Wobble = Input { Value = 1.91489361702128, },
Speed = Input { Value = 6.5531914893617, },
},
}
}
}
__
--[[BMD's cameras and Resolve all-post workflow evangelist
My old stuff: http://www.youtube.com/rebelorelse
Debug: Asus ROG Duo GX550 i9 10980 48Gb RAM RTX2080MaxQ DaVinci Resolve Studio / Fusion Studio Latest Version]]--
--[[BMD's cameras and Resolve all-post workflow evangelist
My old stuff: http://www.youtube.com/rebelorelse
Debug: Asus ROG Duo GX550 i9 10980 48Gb RAM RTX2080MaxQ DaVinci Resolve Studio / Fusion Studio Latest Version]]--