We are pleased to announce the release of Fusion 16.1 Studio and DaVinci Resolve 16.1 Studio. Thank you to everyone who assisted during the public beta.
Existing customers can download this release at no charge from our support web site.
https://www.blackmagicdesign.com/suppor ... and-fusion
What's new in Fusion Studio 16.1
• Support for Blackmagic Pocket Cinema Camera presets in the Camera3D and CameraTracker tools
• Support for ACEScg as a gamut option
• Support for using Shift + drag to set path keyframes when using non-spline displacement modifers
• Improved memory management on multi-GPU systems
• Improved viewer interactivity and playback performance in single GPU systems
• Improved render all savers status display
• Addressed an issue where the viewer would not show real time changes in the Color Corrector node when separate color wheels were used
• Addressed an issue where applying multiple OCIO view LUTs would show erroneous behavior
• Addressed an issue where auto arranging tools in the node editor would sometimes cause an overlap of nodes
• Addressed an issue where saving Fusion preferences when viewing the 3D viewer would disable the lighting options in the 3D viewer
• Addressed an issue where inaccessible paths in Windows %PATH% environment variable would cause a crash on startup
• Addressed an issue where adding images with different resolutions to some OpenFX or ResolveFX plugins would cause a crash
• Addressed an issue where color dodge and burn would produce inverted results if the input image had invalid values
• Addressed an issue where the White Balance tool would sometimes show incorrect results when using GPU processing
• General stability and performance improvements
Existing customers can download this release at no charge from our support web site.
https://www.blackmagicdesign.com/suppor ... and-fusion
What's new in Fusion Studio 16.1
• Support for Blackmagic Pocket Cinema Camera presets in the Camera3D and CameraTracker tools
• Support for ACEScg as a gamut option
• Support for using Shift + drag to set path keyframes when using non-spline displacement modifers
• Improved memory management on multi-GPU systems
• Improved viewer interactivity and playback performance in single GPU systems
• Improved render all savers status display
• Addressed an issue where the viewer would not show real time changes in the Color Corrector node when separate color wheels were used
• Addressed an issue where applying multiple OCIO view LUTs would show erroneous behavior
• Addressed an issue where auto arranging tools in the node editor would sometimes cause an overlap of nodes
• Addressed an issue where saving Fusion preferences when viewing the 3D viewer would disable the lighting options in the 3D viewer
• Addressed an issue where inaccessible paths in Windows %PATH% environment variable would cause a crash on startup
• Addressed an issue where adding images with different resolutions to some OpenFX or ResolveFX plugins would cause a crash
• Addressed an issue where color dodge and burn would produce inverted results if the input image had invalid values
• Addressed an issue where the White Balance tool would sometimes show incorrect results when using GPU processing
• General stability and performance improvements
DaVinci Resolve Product Manager