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Scripting Reference / Manual

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plamenmarinov

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  • Joined: Mon Dec 09, 2019 1:33 pm
  • Location: Ireland
  • Real Name: Plamen Marinov

Scripting Reference / Manual

PostMon Dec 09, 2019 2:01 pm

Hi,
It's been long time since the last Scripting Manual update.
There is deprecated stuff in the API and so many scripts fail to run with the 16.1.1 update.
Seems some new objects are created /e.g MultiViewers/ some others missing fields and methods /e.g. GLView/.
Is there any chance to have updated version of the Scripting Manual reflecting the modifications of the API or at least some example script file with just the names of the objects and methods?
Best
Plamen
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Bryan Ray

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  • Joined: Mon Nov 28, 2016 5:32 am
  • Location: Los Angeles, CA, USA

Re: Scripting Reference / Manual

PostMon Dec 09, 2019 7:01 pm

Unfortunately, we're still stuck with the manual from Fusion 8. We keep asking and hoping for an update, and for the promised Fuse guide that is mentioned in a couple of places but was never released.

In the meantime, Andrew Hazelden created a script that probes the Fusion environment and lists all of the available objects and methods that are discoverable. The FusionScript Help Browser is available in the UI Manager Lua & Python Examples collection, available in Reactor. I strongly recommend exploring the examples and looking through the tutorial thread at WSL (link's in the Atom description in Reactor).
Bryan Ray
http://www.bryanray.name
http://www.musevfx.com
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plamenmarinov

  • Posts: 3
  • Joined: Mon Dec 09, 2019 1:33 pm
  • Location: Ireland
  • Real Name: Plamen Marinov

Re: Scripting Reference / Manual

PostWed Dec 11, 2019 9:55 am

Hi Bryan,
This is what I do too. Probe and dump what is discoverable. I wish there will be something that will make my life easier.
Thanks
Plamen

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