- Posts: 228
- Joined: Sat Aug 24, 2019 8:31 am
- Real Name: Daz Harris
New Floating Frame creates a generic window that can hold any panel type (flow, spline, modifiers, whatever). Whereas the floating view creates an image viewer. It's really the same command, except it immediately adds the Image View instead of waiting for you to do it yourself. You can't get a true fullscreen from the floating view. Best you can do is maximize it. You can, of course, still use Viewer3 for the GL fullscreen, but as always it lacks controls, LUTs, etc.
I don't think it's possible any more to destroy Views 1 or 2. You can in Fusion 9, although it might have have unexpected consequences—one of our artists used to do that, and it made some of my scripts fail. Took me a while to figure out why it only happened to him!
If you don't put an image in a Viewer, it doesn't render and therefore doesn't affect performance. At least, not so much that you'd be able to detect it. I'm sure there is some degree of overhead from them existing, but it'd likely be measured in microseconds.