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Question about Fusion view window

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Dazzer

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Question about Fusion view window

PostMon Dec 07, 2020 3:15 pm

Hi folks,

Firstly, could anyone tell me what's the difference between "New Floating Image" & "New Floating Frame" from the Window menu?

And secondly, i realize now you can use these floating views to get a large monitor view on a second physical screen (by dragging a node onto them).

Is it possible to make this new view fullscreen?

And is it also possible to close the normal views, which are above the node window, as i no longer need them if i have a second monitor? (this would give more space for the node editor)

I realize i could just resize them out of view, but then i'm worried they're still rendering (although out of view), so slowing performance.

Thanks!
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Bryan Ray

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Re: Question about Fusion view window

PostMon Dec 07, 2020 5:08 pm

New Floating Frame creates a generic window that can hold any panel type (flow, spline, modifiers, whatever). Whereas the floating view creates an image viewer. It's really the same command, except it immediately adds the Image View instead of waiting for you to do it yourself. You can't get a true fullscreen from the floating view. Best you can do is maximize it. You can, of course, still use Viewer3 for the GL fullscreen, but as always it lacks controls, LUTs, etc.

I don't think it's possible any more to destroy Views 1 or 2. You can in Fusion 9, although it might have have unexpected consequences—one of our artists used to do that, and it made some of my scripts fail. Took me a while to figure out why it only happened to him!

If you don't put an image in a Viewer, it doesn't render and therefore doesn't affect performance. At least, not so much that you'd be able to detect it. I'm sure there is some degree of overhead from them existing, but it'd likely be measured in microseconds.
Bryan Ray
http://www.bryanray.name
http://www.sidefx.com
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Dazzer

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Re: Question about Fusion view window

PostTue Dec 08, 2020 4:06 pm

Great, thanks!

It's not really important, but once you've got an image in a viewer, how do you make the viewer empty? (apart from dropping in a dummy node that does nothing on its own).
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Bryan Ray

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Re: Question about Fusion view window

PostTue Dec 08, 2020 4:38 pm

The back-tick key: `

Or you can select a node and hit the number key for the viewer twice. First time will load that node, second time will unload it.

Back-tick will clear both buffers, though, and the other method will clear only the active one.
Bryan Ray
http://www.bryanray.name
http://www.sidefx.com

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