Tue Dec 08, 2020 5:05 pm
Ugh. I hate photo replacement shots. Actors like to flip things around, wave them in the air, hide them behind their fast-moving blurry fingers, bend them, spin them.
It usually involves a good deal of rotoscoping, tracking, grid warping, color correction, and reflection creation. I usually expect to spend a full day, at least, on a shot of that kind on a television budget. Actually, I just checked a project where we did a lot of them. Looks like the minimum spent on an easy one was about 5 hours. We spent up to 14 on some of the harder ones.
I usually start with a Grid Warp. Set the divisions to 1x1 in both the Source and Destination grids. Crop outward on the photo a little bit so you have some padding outside the corners of the image, and set the Source Grid to just outside the boundaries of the actual photo, but inside the boundaries of the crop. That will give you edges that can be blurred—if your warp goes only to the edge of the photo, it will cut off unnaturally.
Switch to the Destination grid and Merge the new photo over your image. Then move the corners to cover the original photo. Set animation on the Destination grid, and start animating.
That's usually the most time-consuming part. Once you're done, add roto for the fingers and anything else that occludes the image, and evaluate. You'll probably want to turn on Motion Blur for the grid warp. You might also need some additional blur to match focus and motion that the automatic motion blur didn't match adequately.
Then color correction and matching lighting. Depending on the circumstances, this can take a while, too, as you'll probably need traveling mattes and animated parameters on the color correctors. And if you have reflections, that'll need some additional work. Although sometimes you can lift reflections off the original photo if they're enough brighter than the content that you can luma key them.
Finally, don't forget to add grain!
Bryan Ray
http://www.bryanray.name
http://www.sidefx.com