Jump to: Board index » General » Fusion

Put a SVG on a new BG while keeping its resolution

Learn about 3D compositing, animation, broadcast design and VFX workflows.
  • Author
  • Message
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 12:57 pm

I realize this is not necessarily a Fusion question. I have a SVG that includes text I don't need and is in an inconvenient resolution. I want reference the path(s) from the SVG so a transform/resize etc don't work. Initially I thought I could do my animations and then merge it over a standard resolution but its becoming increasingly difficult to match things up.

Anyone know I way to place a path onto a new BG while maintaining aspect ratio?
Aaron
Offline

Sander de Regt

  • Posts: 3591
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 1:00 pm

Can you show us a screenshot of your setup?

In theory, your question is already the anwer. Mostly when you import SVGs you get a couple of backgrounds for the color. If you just change the resolution of those backgrounds to what you need, with the correct aspect ratio and you should be good to go, since the paths are driven by the backgrounds they're feeding into.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 1:34 pm

Thanks for reply, and a quick one at that.

Even if I change the BG resolution I still have to maintain aspect ratio, so I am still going to have massive empty space on the right side, no?

I should have added, as the SVG is right up against the border of BG it seems to be giving me issues when I have other elements follow the path, as in glow nodes etc. I was thinking it would be easier if I was able to place the logo in the center of a 1080p or square resolution BG. But I am a beginner so may be thinking about this wrong. The few google searches I did didn't turn up anything that seemed to work.

Thanks!
Attachments
Screenshot 2024-03-25 at 22.23.11.png
Screenshot 2024-03-25 at 22.23.11.png (482.79 KiB) Viewed 1261 times
Aaron
Offline

Sander de Regt

  • Posts: 3591
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 1:44 pm

Oh, right. Just add a Crop tool after your logo set to something like 1600 X 1600 and then adjust the X and Y offset to make your logo end up in the middle more or less. This should solve both of your problems in one go.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 2:11 pm

This is the problem. When I have other elements follow that path, they follow the original pre-crop, which makes sense as that is the path I publish. Again maybe I might be going about it the wrong way. Hope the screenshot tells the story.
Attachments
Screenshot 2024-03-25 at 23.05.05.png
Screenshot 2024-03-25 at 23.05.05.png (837.33 KiB) Viewed 1246 times
Aaron
Offline

Sander de Regt

  • Posts: 3591
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 2:17 pm

Ah. I didn't know you wanted to use the paths in that way.
I'll have to think about that a little. Any chance you can share the SVG or at least your basic comp, so we can follow along at home?

Just copy/paste your nodes inbetween 'code' tags here in this forum.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 2:39 pm

Says SVG extension is not allowed to attach, do you know another way to send it?

When I try to copy/paste the comp its says it exceeds the character limit. I dont think its that big. AND apparently txt files are not allowed. I guess I can trim down the comp to the relevant portion and past between the code markers.
Aaron
Offline

Sander de Regt

  • Posts: 3591
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 2:42 pm

It may not be that big, but curves take up quite a lot of characters. Just put it on a Dropbox/Google Drive/Onedrive and it will be fine.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostMon Mar 25, 2024 2:56 pm

Didn't think of that. SVG and settings file uploaded. It's messy but I think you can figure out what I am trying to achieve. Before messing with the SVG I thought I did a pretty good job of having the particles emit from the end of the "Laser" but its off now. Sincerely thanks for looking at this. I am in a totally different time zone than Holland so we will be going to bed, but thanks in advance.

https://drive.google.com/drive/folders/ ... sp=sharing
Aaron
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostSat Mar 30, 2024 12:19 pm

Hi,

Appreciate it you're still looking at this but I somewhat found an external solution. While trying to make the reactor VectorSnapShot tool work I thought I could export the SVG as a PNG (as I only have a SVG) bring it into PS and put it onto a standard resolution canvas, crop, and use a on-line PNG to SVG converter. This seems to work but know I am battling with the the points being numbered differently so when I animate the length it moves in the opposite direction than I want. At least I got to resolution fixed.

Many thanks!
Aaron
Offline

Sander de Regt

  • Posts: 3591
  • Joined: Thu Nov 13, 2014 10:09 pm

Re: Put a SVG on a new BG while keeping its resolution

PostSat Mar 30, 2024 4:47 pm

Good thinking!

Sometimes doing things in a suitable program is more useful than trying to do it in other software.
You can input text in Fusion, but for a screenplay I'd use Word anyway. If you install Inkscape, you can import your svg in there, remove the bits you don't need and export as a svg again.

All free and open source without having to go through an 'online converter' which personally I always find a bit iffy.
Sander de Regt

ShadowMaker SdR
The Netherlands
Offline

xunile

  • Posts: 3075
  • Joined: Mon Apr 23, 2018 5:21 am
  • Real Name: Eric Eisenmann

Re: Put a SVG on a new BG while keeping its resolution

PostSat Mar 30, 2024 9:08 pm

Couldn't you have opened the svg in something like Inkscape and remove the text and resize it?
Attachments
2024-03-30 (32).png
2024-03-30 (32).png (228.28 KiB) Viewed 790 times
2024-03-30 (33).png
2024-03-30 (33).png (188.55 KiB) Viewed 790 times
Win 10 Home | Intel i7 - 10700f 64 GB 1 TB GB SSD 2 TB SSD
RTX-3060 12 GB | Resolve Studio 18.6.6| Fusion Studio 18.6.6

Win 10 Home | Intel Core I7-7700HQ 32 GB 1 TB NVME SSD 1 TB SATA SSD
GTX-1060-6GB | Resolve 17.4.6
Offline

amellon

  • Posts: 18
  • Joined: Fri Mar 08, 2019 11:57 am
  • Real Name: Aaron Mellon

Re: Put a SVG on a new BG while keeping its resolution

PostSun Mar 31, 2024 2:23 am

Are even better just have access to the SVG in the correct aspect ratio! Unfortunately I do not.

I have Photoshop and rudimentary understanding of it so decided to go that way. Never used inkscape but may be worth looking at in the future.
Aaron
Offline

xunile

  • Posts: 3075
  • Joined: Mon Apr 23, 2018 5:21 am
  • Real Name: Eric Eisenmann

Re: Put a SVG on a new BG while keeping its resolution

PostSun Mar 31, 2024 10:37 pm

The good part about using Inkscape with an SVG is you have access to all of the individual objects that make up the image and can also export it in any resolution or aspect ratio since you are just manipulating the vector graphics.
Win 10 Home | Intel i7 - 10700f 64 GB 1 TB GB SSD 2 TB SSD
RTX-3060 12 GB | Resolve Studio 18.6.6| Fusion Studio 18.6.6

Win 10 Home | Intel Core I7-7700HQ 32 GB 1 TB NVME SSD 1 TB SATA SSD
GTX-1060-6GB | Resolve 17.4.6

Return to Fusion

Who is online

Users browsing this forum: No registered users and 59 guests