Thu Apr 11, 2024 2:02 am
I'm trying to give a person a very diseased look, like they've just been poisoned. With a mask and a fast noise with some tweaking I can get almost there, but it still looks like a mask with noise on top of the face. So I need a way to control the alpha output of the fast noise node.
I know that the two color adjustments have an alpha setting, but setting this to lower than 1 doesn't achieve the same thing, it makes the colors brighter. It doesn't work exactly like an alpha control, since if you move the color sliders around, you can still see the result of that, when in theory you shouldn't see any chance if the alpha setting is at 0.
I tried adding a merge node right after the fast noise one, but none of the controls in it, including blend, alpha gain or even the transform ones do anything.
Under the Composite tool folder there are also Multimerge and Dissolve, neither of which do anything in this regard.
Is there a way to control the blend or alpha?