- Posts: 155
- Joined: Wed Nov 26, 2014 11:55 pm
Here's something really Q&D to get you started...
- Code: Select all
{
Tools = ordered() {
Rectangle1 = RectangleMask {
Inputs = {
SoftEdge = Input { Value = 0.04, },
MaskWidth = Input { Value = 2048, },
MaskHeight = Input { Value = 1556, },
PixelAspect = Input { Value = { 1, 1, }, },
ClippingMode = Input { Value = FuID { "None", }, },
Width = Input { Value = 0.829411764705882, },
Height = Input { Value = 1.13871477849061, },
},
ViewInfo = OperatorInfo { Pos = { 165, 82.5, }, },
},
FastNoise1 = FastNoise {
Inputs = {
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
XScale = Input { Value = 11.047619, },
SeetheRate = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 165, 115.5, }, },
},
FastNoise2 = FastNoise {
CtrlWZoom = false,
Inputs = {
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
XScale = Input { Value = 5.5238095, },
SeetheRate = Input { Value = 1, },
Type = Input { Value = 1, },
Color2Red = Input { Value = 0.2334782745704, },
Color2Green = Input { Value = 0.833034731599259, },
Gradient = Input {
Value = Gradient {
Colors = {
[0.288321167883212] = { 0.316739841316322, 0.806175882829889, 1, 0.121428571428571, },
[0.5583941605839] = { 0.316739841316322, 0.806175882829889, 1, 1, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { -220, 148.5, }, },
},
Ribbon3D1 = Ribbon3D {
Inputs = {
NumberOfLines = Input { Value = 1, },
LineThickness = Input { Value = 5, },
["Start.Nest"] = Input { Value = 1, },
["Start.X"] = Input {
SourceOp = "Shake1",
Source = "X",
},
["Start.Y"] = Input {
SourceOp = "Shake1",
Source = "Y",
},
["End.Nest"] = Input { Value = 1, },
["End.X"] = Input {
SourceOp = "Shake2",
Source = "X",
},
["End.Y"] = Input {
SourceOp = "Shake1",
Source = "Y",
},
["End.Z"] = Input { Value = -1.08204405314354, },
["ObjectID.ObjectID"] = Input { Value = 1, },
MaterialInput = Input {
SourceOp = "FastNoise2",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { -55, 148.5, }, },
},
Shake1 = Shake {
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 13140, },
Smoothness = Input { Value = 4, },
LockXY = Input { Value = 0, },
XMinimum = Input { Value = -1, },
XMaximum = Input { Value = 0, },
},
},
Shake2 = Shake {
CtrlWZoom = false,
Inputs = {
RandomSeed = Input { Value = 18826, },
Smoothness = Input { Value = 4, },
LockXY = Input { Value = 0, },
},
},
Displace3D1 = Displace3D {
Inputs = {
SceneInput = Input {
SourceOp = "Ribbon3D1",
Source = "Output",
},
Channel = Input { Value = 6, },
Scale = Input { Value = 0.3714286, },
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 165, 148.5, }, },
},
SoftGlow1 = SoftGlow {
Inputs = {
Gain = Input { Value = 20, },
XGlowSize = Input { Value = 40, },
Input = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 181.5, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Displace3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 165, 181.5, }, },
},
Renderer3D1 = Renderer3D {
Inputs = {
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL", }, },
["RendererOpenGL.TransparencySorting"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 275, 181.5, }, },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.295690886668124, },
["Transform3DOp.Translate.Y"] = Input { Value = 1.4532493, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.80122458353298, },
["Transform3DOp.Rotate.X"] = Input { Value = -18.2000007629395, },
["Transform3DOp.Rotate.Y"] = Input { Value = -5, },
FLength = Input { Value = 18.2123442718302, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { -55, 181.5, }, },
},
},
}
Cheers.
Eric.