If you can load the same frame of a BMDFilm image and a linear version you can run them through the color curves tool and 'match curve'...then instance this tool and feed in the LUT CUBE creator, which will apply the same change...then pipe that result into the LUT Cube analyser. That leaves you with a Linear-BMDFilm LUT.
I will check this in the evening, but I think this won't work either. The problem is that all these methods never care for the input range, but only for values.
The BMD LUTs integrated in DaVinci heave the appropriate range written into their header, and using the LIN-BMD LUT right after the BMD-LIN LUT doesn't change the source image, exacly as it should. The problem is that no other application picks up the 2nd LUT correctly, I guess because the don't (or can't?) pick up the input range.
The Cineon Converter from Fusion is super cool here, because I just hit "lin2log" and the back-conversion is done.
Nuke needs the right curve and I just set it to that for input and output, done.
This LUT system that makes totally sense for DaVinci is just not usable in any other environment, that's what I think.
This is why the Linear workflow with an sRGB viewer LUT is so much simpler....
Well the Viewer is sRGB...
But I guess you meant linear workflow with interpreting that footage as sRGB?
I just think a linear workflow doesn't make too much sense when I don't linearize the footage properly, then I can just comp "as always" and have the same results.
Thanks for all the input guys, really appreciated.
What I will do now is the following.
This evening, I'll read out everything "usable" that I can using DaVinci and Nuke. When I have constant LOG values for the white and black point, I can type those into Fusions Cineon Converter and compare it with a pre-rendered log2lin image from DaVinci, eye-matching the rest of the values (gamma etc). This isn't really accurate of course, but saves the issues with going lin2log again.
Then I'll hack that into a Macro so I have it easily available, of course I can share that with anyone interested
Things that BMD should do:
Add the BMDFilm (also for the 4K) curve into the Cineon Converter (Alexa, sLOG and C-Log are already in), and also hand out that damn formula for that curve to The Foundry so they can implement it into Nuke
I was able to create a Curve ASCII for the BMDFilm2lin LUT that is usable in Nuke, you can utilize it there. As it is based on a table, it's of course not super accurate for now "close enough"