Mon Feb 23, 2015 12:31 am
I was hoping to import a motion file from Maya. with a baked in animation ( animation from mocap. ) however when I import the alembic file i can not work out how to link my textures back to the import node. is it possible or am i barking up the wrong tree. FBX and OBJ don't support animated mesh as I can see.
P.s.this mocap is all a bit new to me so take it easy eg don't ask me to write some code. thanks guys and girls.