If i plug the bg (or any image) into the image input of the volumeFog, the vF turns red and the console reports that it failed. Anyone know why that's happening? I'm sure it's something obvious i'm overlooking.
also, if i enable open cl it crashes fusion. Not sure how to troubleshoot that if anyone has any tips.
quadro k4000 on wintel 7x64
thanks(:
- Code: Select all
{
Tools = ordered() {
Camera3D2 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 1.49010319279217, },
["Transform3DOp.Translate.Z"] = Input { Value = 8.70924140718959, },
["Transform3DOp.Rotate.X"] = Input { Value = -13.8730941768736, },
["Transform3DOp.PivotNest"] = Input { Value = 1, },
AoV = Input { Value = 24.3265863475745, },
FLength = Input { Value = 55.6818181818183, },
["Stereo.Mode"] = Input { Value = FuID { "Mono", }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "User", }, },
ApertureW = Input { Value = 1.417, },
ApertureH = Input { Value = 0.945, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
["MtlStdInputs.MaterialID"] = Input { Value = 6, },
},
ViewInfo = OperatorInfo { Pos = { 434, 206, }, },
},
Merge3D2 = Merge3D {
Inputs = {
PassThroughLights = Input { Value = 1, },
SceneInput1 = Input {
SourceOp = "Camera3D2",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Shape3D4",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "DirectionalLight1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 599, 272, }, },
},
DirectionalLight1 = LightDirectional {
CtrlWZoom = false,
ViewInfo = OperatorInfo { Pos = { 379, 272, }, },
},
Renderer3D2 = Renderer3D {
Inputs = {
["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
["RendererSoftware.Channels.WorldCoord"] = Input { Value = 1, },
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 240, },
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
AutoCropDataWindow = Input { Value = 1, },
Depth = Input { Value = 4, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL", }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.Channels.WorldCoord"] = Input { Value = 1, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 764, 272, }, },
},
Background1 = Background {
Inputs = {
GlobalIn = Input { Value = 1, },
GlobalOut = Input { Value = 240, },
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1, },
[1] = { 1, 1, 1, 1, },
},
},
},
},
ViewInfo = OperatorInfo { Pos = { 796, 117, }, },
},
VolumeFog2 = VolumeFog {
Inputs = {
Rotation = Input { Value = 1, },
["Rotate.RotOrder"] = Input { Value = FuID { "XYZ", }, },
ScaleNest = Input { Value = 1, },
["Scale.X"] = Input { Value = 10, },
["Scale.Z"] = Input { Value = 10, },
UseOpenCL = Input { Value = 0, },
AdaptiveSample = Input { Value = 1, },
Samples = Input { Value = 16, },
ZSlices = Input { Value = 3, },
["Color.Red"] = Input { Value = 0.99829316020727, },
["Color.Green"] = Input { Value = 0.970185760300003, },
Detail = Input { Value = 2.722372, },
NoiseGain = Input { Value = 6.0752688, },
NoiseBrightness = Input { Value = -0.5405405, },
["Noise.Rotate.Nest"] = Input { Value = 1, },
["Noise.Rotate.RotOrder"] = Input { Value = FuID { "XYZ", }, },
["Noise.Scale.Nest"] = Input { Value = 1, },
Seethe = Input { Value = 0.1084011, },
DoLighting = Input { Value = 1, },
Density = Input { Value = 2.3064516, },
Scattering = Input { Value = 0.9141274, },
Transmission = Input { Value = 1.2651934, },
Reflection = Input { Value = 2.839779, },
ReflectionRed = Input { Value = 0.629534826948005, },
ReflectionGreen = Input { Value = 0.813184062837939, },
Emission = Input { Value = 1.0055249, },
Image = Input {
SourceOp = "Renderer3D2",
Source = "Output",
},
SceneInput = Input {
SourceOp = "Camera3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 874, 206, }, },
},
Shape3D4 = Shape3D {
Inputs = {
["SurfaceTorusInputs.ObjectID.ObjectID"] = Input { Value = 12, },
["SurfaceTorusInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfaceCylinderInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 8, },
["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 10, },
["SurfaceTorusInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceSphereInputs.Visibility.CullFrontFace"] = Input { Value = 1, },
["SurfaceConeInputs.ObjectID.ObjectID"] = Input { Value = 11, },
["SurfaceSphereInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceCylinderInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 9, },
["SurfaceSphereInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfaceSphereInputs.Controls.Nest"] = Input { Value = 1, },
["Transform3DOp.Translate.Z"] = Input { Value = -6, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.22752385978939, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.301767048929179, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.473333333333333, },
["MtlStdInputs.Specular.Intensity"] = Input { Value = 0, },
["MtlStdInputs.ReceivesShadows"] = Input { Value = 0, },
["MtlStdInputs.MaterialID"] = Input { Value = 7, },
["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
["SurfacePlaneInputs.Width"] = Input { Value = 24, },
["SurfacePlaneInputs.Height"] = Input { Value = 12, },
["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 1, },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Lighting.IsShadowCaster"] = Input { Value = 0, },
["SurfacePlaneInputs.Lighting.IsShadowReceiver"] = Input { Value = 0, },
["SurfacePlaneInputs.Matte.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Controls.Normals.Show"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
},
ViewInfo = OperatorInfo { Pos = { 434, 338, }, },
},
},
}
also, if i enable open cl it crashes fusion. Not sure how to troubleshoot that if anyone has any tips.
quadro k4000 on wintel 7x64
thanks(: