- Posts: 188
- Joined: Wed Dec 31, 2014 2:37 pm
I'm using fusion in production having not touched it for a few months and I'm getting constant freezes when manipulating simple objects and particles in the 3D viewports. I'm having a hard time narrowing it down but one pretty consistent way of making fusion freeze seems to be to open a new comp, load Rony's "burning engine" preset from the recent (great) particle examples he posted here, then pull the render node into the right viewer and the merge3d node into the left. If I start moving things around (seems to be particularly rotation but that could be me) in the 3D viewport very soon fusion freezes, I get the spinning blue circle (I'm on win7) and it doesn't come back, just sits there frozen.
I'm getting this as some point on pretty much every medium to complex 3D scene I try and work with. My immediate feeling is graphics driver issues - I've tried it on Fu6.4, the last Fu7.01 eyeon release and the current Black Magic with same problem, and I've updated the drivers a couple of time in the last few months, so I'm going to downgrade to some older ones to see what happens. Just wondered if anyone out there had any thoughts before I start reinstalling? Many thanks in advance.
I'm running win7, 64bit, 32gig mem, nvidia quadro k3100m driver 347.52.
I'm getting this as some point on pretty much every medium to complex 3D scene I try and work with. My immediate feeling is graphics driver issues - I've tried it on Fu6.4, the last Fu7.01 eyeon release and the current Black Magic with same problem, and I've updated the drivers a couple of time in the last few months, so I'm going to downgrade to some older ones to see what happens. Just wondered if anyone out there had any thoughts before I start reinstalling? Many thanks in advance.
I'm running win7, 64bit, 32gig mem, nvidia quadro k3100m driver 347.52.