time ruler woes
Posted: Sun Aug 30, 2015 7:36 pm
The time ruler has been baffling me since Fusion 7 has introduced vertical keyframe markers. Sure, they are drawn on precisely the sub-frame time code that the keyframe is located on... but that fringe use case hardly warrants the (in my opinion) downsides of this:
(edited wording slightly)
- When keys are placed on integer frame numbers, why is the green line 1 pixel to the right of the line that denotes the frame's position on the time ruler? (see screenshot above)
- Why do they need sub frame accuracy when the cache indicators as well as the current time cursor each have the thickness of a whole frame? If I had a penny for every time I've had to place key frames NOT on integer frame numbers, I'd have earned exactly zero pennies in a whole decade
- They are almost the same color as the cache marker. Is that the only reason why they couldn't be horizontal and/or span the whole frame? Wouldn't it make sense to choose a different color for key frames or cached frames instead?
- A tracker or a baked animation creates a green inferno on the time ruler that makes it impossible to see the current render range:
(edited wording slightly)