Vance Bowman wrote:Is it possible to create a kind of parent/child relationship between node parameters. I know about the "Connect with" feature, but that creates an identical relationship between the two parameters. What I want is something that will adjust them at the same animated rate, but maintain different amounts. For instance: I have "A" parameter animated from 1 to 0 over 30 frames, but I want to connect "B" parameter to have the identical animation but go from .25 to 0.
Is this possible?
Simple expression will do the job, just connect the value to your A animated output and add "/4" after.
Can also look into "calculation" modifier, has multiple math operators allowing more complex relations between two operands.
In general the "modify with" context menu is where you should look first for an easy and fast solution to creating multiple types of dependencies between values.