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Renderer Problems

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Martin Ziebell

  • Posts: 9
  • Joined: Wed Feb 17, 2016 2:45 pm

Renderer Problems

PostWed Feb 17, 2016 2:54 pm

Hello Blackmagics
I have a problem when I project a picture on a geometry imported via fbx. The openGL renderer delivers very low quality. Z-Buffer sorted works best but is poor in antialiasing of the picture. Best result I achieved with software renderer ...But then the background looks bad with big problems in the alpha channel...Whats wrong?
I am working on OSX el capitan with an GTX980 installed...
Thanks for help
Martin Ziebell
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Joël Gibbs

  • Posts: 97
  • Joined: Wed Nov 12, 2014 9:18 pm
  • Location: Nashville

Re: Renderer Problems

PostFri Feb 19, 2016 3:56 am

Try enabling the "SS" ( supersampling) button beside the output channel you're wanting to anti alias. With your HiQ enabled, you should see some decent anti-aliasing.
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Martin Ziebell

  • Posts: 9
  • Joined: Wed Feb 17, 2016 2:45 pm

Re: Renderer Problems

PostWed Jun 14, 2017 3:28 pm

Solved!
Martin Ziebell

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