Stuff like that can certainly be done in Fusion.
It's not a 1-button-solution though.
(And it's neither in any other package out there)
While we all wait for ingenious plugins like
"Fix Crappy Greenscreen", "Change Client's Mind" or "Restore Wasted Weekends"
animations like this one all rely on a lot of tweaking and good shaders.
Say...the world.
That's at least 3 spheres of different sizes.
Land/Sea, Clouds, and one more rendered as a mask and/or VolFog for the Atmosphere.
Then of course shaders that reflect (pun intended...
) the different material attributes
of land, sea, clouds.
The Text itself is rather trivial and can be achieved with Fusion's CustomExtrusion in the Text3D
and maybe some of the Krokodove 3D Tools for defining edge materials by cutting the object.
Finally, some OGL Rays tracked into the scene by means of a Locator3D.
And of course some nicely pre-masked SoftGlows.
So, yes, it's all there in Fusion.
Just needs to be applied carefully and with taste.
my hovercraft is full of eels.