Mon Feb 20, 2017 1:15 pm
Hello there,
I was wondering if somebody knows some good tutorials or articles, when it comes to: compositing seperate baked texture maps onto fbx-files in blackmagic fusion ??
I have a 3d scene in Fusion with several fbx-files --> and i did the shading and lighting in Blender, cause it has Global Illumination. I baked different texture maps for each fbx-file like:
--> AO-map, Diffuse-map, Diffuse-direct-map, Glossy-map, Normal-map
Now i want to learn how i can composite these properly in Fusion. In other words i want to understand how this works.
I hope somebody can send me some good links for tutorials or articles??
thanx in front
Greetz Lenny