- Posts: 608
- Joined: Sat Nov 19, 2016 6:21 am
As an alternative way to do corner pinning in Fusion, you could also use a GridWarper node set to use a X Grid Size/Y Grid Size value of 1x1.
This approach allows you to edit the "Source" or "Destination" settings at the top of the node controls to either corner pin or un-distort your footage depending on the direction you are trying to go with the warping.
- Code: Select all
{
Tools = ordered() {
GridWarp1 = GridWarp {
SrcDrawMode = 1,
DestDrawMode = 1,
CtrlWZoom = false,
CustomData = {
Settings = {
[1] = {
Tools = ordered() {
GridWarp1 = GridWarp {
SrcDrawMode = 1,
DestDrawMode = 1,
CtrlWZoom = false,
CustomData = {
},
Inputs = {
DstXGridSize = Input { Value = 1, },
DstYGridSize = Input { Value = 1, },
SrcXGridSize = Input { Value = 1, },
SrcYGridSize = Input { Value = 1, },
SrcGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.5, Y = -0.5, L_CX = 0, T_CY = 0, },
{ X = 0.5, Y = -0.5, T_CY = 0, R_CX = 0, },
{ X = -0.5, Y = 0.5, L_CX = 0, B_CY = 0, },
{ X = 0.5, Y = 0.5, Z = 9.40091560893215e-05, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
SrcPolyline = Input {
Value = Polyline {
},
},
DstGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.191559777521872, Y = -0.0171326117372599, Z = 8.92513030927889e-05, U = -0.5, V = -0.5, L_CX = 0, T_CY = 0, R_CX = 0.13390431743429, R_CY = 0.0767926495021233, B_CX = -0.0414022465161841, B_CY = 0.156629989373964, },
{ X = 0.210153174781, Y = 0.213245336769109, Z = 9.13461155729461e-05, U = 0.5, V = -0.5, L_CX = -0.13390431743429, L_CY = -0.0767926495021233, T_CY = 0, R_CX = 0, B_CX = 0.00883542283754317, B_CY = 0.0774436029649457, },
{ X = -0.315766517070423, Y = 0.452757356384632, Z = 9.66966342374106e-05, U = -0.5, V = 0.5, L_CX = 0, T_CX = 0.0414022465161841, T_CY = -0.156629989373964, R_CX = 0.184141986788017, R_CY = -0.00239373690689515, B_CY = 0, },
{ X = 0.23665944329363, Y = 0.445576145663946, Z = 9.39207002798593e-05, U = 0.5, V = 0.5, L_CX = -0.184141986788017, L_CY = 0.00239373690689515, T_CX = -0.00883542283754317, T_CY = -0.0774436029649457, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
DstPolyline = Input {
Value = Polyline {
},
},
Input = Input {
SourceOp = "ColorBackground",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1045, 50 } },
Name = "GridWarp1"
}
}
},
[2] = {
Tools = ordered() {
GridWarp1 = GridWarp {
SrcDrawMode = 1,
DestDrawMode = 1,
CtrlWZoom = false,
CustomData = {
},
Inputs = {
DstXGridSize = Input { Value = 1, },
DstYGridSize = Input { Value = 1, },
SrcXGridSize = Input { Value = 1, },
SrcYGridSize = Input { Value = 1, },
SrcGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.5, Y = -0.5, L_CX = 0, T_CY = 0, },
{ X = 0.5, Y = -0.5, T_CY = 0, R_CX = 0, },
{ X = -0.5, Y = 0.5, L_CX = 0, B_CY = 0, },
{ X = 0.5, Y = 0.5, Z = 9.40091560893215e-05, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
SrcPolyline = Input {
Value = Polyline {
},
},
DstGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.191559777521872, Y = -0.0171326117372599, Z = 8.92513030927889e-05, U = -0.5, V = -0.5, L_CX = 0, T_CY = 0, R_CX = 0.155614323704767, R_CY = -0.00654669911065214, B_CX = 0.0243807272569558, B_CY = 0.117473457366143, },
{ X = 0.27528319359243, Y = -0.0367727090692171, Z = 9.21335860120227e-05, U = 0.5, V = -0.5, L_CX = -0.155614323704767, L_CY = 0.00654669911065214, T_CY = 0, R_CX = 0, B_CX = 0.00228819444985293, B_CY = 0.130457395812149, },
{ X = -0.118417595751003, Y = 0.335287760361168, Z = 9.44455552028651e-05, U = -0.5, V = 0.5, L_CX = 0, T_CX = -0.0243807272569558, T_CY = -0.117473457366143, R_CX = 0.133521790897663, R_CY = 0.00643723933535431, B_CY = 0, },
{ X = 0.282147776941987, Y = 0.35459947836723, Z = 8.70776672697137e-05, U = 0.5, V = 0.5, L_CX = -0.133521790897663, L_CY = -0.00643723933535431, T_CX = -0.00228819444985293, T_CY = -0.130457395812149, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
DstPolyline = Input {
Value = Polyline {
},
},
Input = Input {
SourceOp = "ColorBackground",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1045, 50 } },
}
}
},
}
},
Inputs = {
DstXGridSize = Input { Value = 1, },
DstYGridSize = Input { Value = 1, },
SrcXGridSize = Input { Value = 1, },
SrcYGridSize = Input { Value = 1, },
SrcGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.5, Y = -0.5, L_CX = 0, T_CY = 0, },
{ X = 0.5, Y = -0.5, T_CY = 0, R_CX = 0, },
{ X = -0.5, Y = 0.5, L_CX = 0, B_CY = 0, },
{ X = 0.5, Y = 0.5, Z = 9.40091560893215e-05, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
SrcPolyline = Input {
Value = Polyline {
},
},
DstGridChange = Input {
Value = Mesh {
Count = 4,
Col = 2,
DeltaR = 1,
DeltaC = 1,
P1X = -0.5,
P1Y = -0.5,
Points = {
{ X = -0.191559777521872, Y = -0.0171326117372599, Z = 8.92513030927889e-05, U = -0.5, V = -0.5, L_CX = 0, T_CY = 0, R_CX = 0.13390431743429, R_CY = 0.0767926495021233, B_CX = -0.0414022465161841, B_CY = 0.156629989373964, },
{ X = 0.210153174781, Y = 0.213245336769109, Z = 9.13461155729461e-05, U = 0.5, V = -0.5, L_CX = -0.13390431743429, L_CY = -0.0767926495021233, T_CY = 0, R_CX = 0, B_CX = 0.00883542283754317, B_CY = 0.0774436029649457, },
{ X = -0.315766517070423, Y = 0.452757356384632, Z = 9.66966342374106e-05, U = -0.5, V = 0.5, L_CX = 0, T_CX = 0.0414022465161841, T_CY = -0.156629989373964, R_CX = 0.184141986788017, R_CY = -0.00239373690689515, B_CY = 0, },
{ X = 0.23665944329363, Y = 0.445576145663946, Z = 9.39207002798593e-05, U = 0.5, V = 0.5, L_CX = -0.184141986788017, L_CY = 0.00239373690689515, T_CX = -0.00883542283754317, T_CY = -0.0774436029649457, R_CX = 0, B_CY = 0, }
},
SavePoints = {
}
},
},
DstPolyline = Input {
Value = Polyline {
},
},
Input = Input {
SourceOp = "ColorBackground",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1045, 50 } },
},
ColorBackground = Background {
NameSet = true,
Inputs = {
GlobalOut = Input { Value = 24, },
Width = Input { Value = 1080, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Corner" }, },
TopLeftRed = Input { Value = 1, },
TopRightGreen = Input { Value = 1, },
BottomLeftBlue = Input { Value = 1, },
BottomRightGreen = Input { Value = 1, },
BottomRightBlue = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 0, 0, 0, 1 },
[1] = { 1, 1, 1, 1 }
}
},
},
},
ViewInfo = OperatorInfo { Pos = { 935, 50 } },
}
}
}