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Oculus support?

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Jon Neilon

  • Posts: 5
  • Joined: Tue Nov 10, 2015 6:26 pm

Oculus support?

PostTue Apr 18, 2017 3:49 pm

We are working in VR a lot more than ever. Is there anyway to use a viewport in VR? Oculus or Rift?
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Chad Capeland

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  • Joined: Mon Nov 10, 2014 9:40 pm

Re: Oculus support?

PostTue Apr 18, 2017 6:35 pm

Not currently.
Chad Capeland
Indicated, LLC
www.floweffects.com
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Kel Philm

  • Posts: 45
  • Joined: Sat Nov 19, 2016 6:21 am

Re: Oculus support?

PostThu Apr 20, 2017 9:28 pm

Andrews macros are the best we have at the moment (NAB may bring something):

http://www.andrewhazelden.com/blog/down ... on-macros/
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Jon Neilon

  • Posts: 5
  • Joined: Tue Nov 10, 2015 6:26 pm

Re: Oculus support?

PostThu Apr 20, 2017 9:34 pm

Thanks I did come across these macros after posting. It appears I may need to make some purchases soon!

Can't wait for Fusion to rewrite all the filter effects and to allow external viewing in VR.

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