I usually just duplicate the tracker, connect the output of the paint to both inputs and use FG only mode to destabilize. Still, the Unsteady position should have done what you need; sounds like there may be a bug there.
edit: There's a script for Fu7 and earlier called Destabilize Transform that automatically links everything up, and it does, indeed, use the Steady outputs and inverts the Transform. I don't know how much doctoring this thing needs to be used in Fusion 8, but here's the code:
- Code: Select all
------------------------------------------------------------------------------
-- Destabilize Transform, Revision: 2.0
--
-- tool script
--
-- Connects transforms / merges to trackers.
--
-- written by : Isaac Guenard (izyk@eyeonline.com)
-- updated by: Sean Konrad (sean@eyeonline.com)
-- written : August 28th, 2003
-- updated : Jan. 9, 2005
-- changes : updated for 5
------------------------------------------------------------------------------
local tracks = {}
local names = {}
local id = tool:GetID()
local Mrg ="Merge"
local XF = "Transform"
-- is this a transform?
if tool:GetID() ~= Mrg and tool:GetID() ~= XF then
local err = "This script is designed to connect a transform tool to the "..
"unsteady outputs of a tracker. You must select a transform "..
"or merge tool."
comp:AskUser("Error!", {
{"Description", "Text", ReadOnly = true, Default = err, Wrap=true, Lines = 5 }
})
return
end
local toollist = comp:GetToolList()
for i, v in pairs(toollist) do
if v:GetID() == "Tracker" then
table.insert(tracks, v)
table.insert(names, v:GetAttrs().TOOLS_Name)
end
end
-- if so find all trackers
if table.getn(tracks) == 0 then
print("There are no trackers in this comp!")
end
-- display dialog of trackers
local desc = "This script will connect the controls of a tool "..
"to the Steady Outputs of a Tracker. It will then invert "..
"the transformation to produce to apply the tracked motion "..
"to the image input of the transform."
local ret = comp:AskUser("Select a Tracker to Connect To :", {
{"Tracker", "Dropdown", Options = names },
{"Size", "Checkbox", Default = 1, NumAcross=2},
{"Angle", "Checkbox", Default = 1, NumAcross=2},
{"Position", "Checkbox", Default = 1, NumAcross=2},
{"Axis", "Checkbox", Default = 1, NumAcross=2},
{"Description", "Text", ReadOnly = true, Default = desc, Wrap=true, Lines = 5}
})
if ret == nil then
return
end
local tracker = tracks[ret.Tracker + 1]
comp:StartUndo("Destabilize Transform")
-- connect xform parameters to tracker steady inputs
if ret.Position == 1 then
tool.Center:ConnectTo( tracker.SteadyPosition )
end
if ret.Size == 1 then
tool.Size:ConnectTo( tracker.SteadySize )
end
if ret.Angle == 1 then
tool.Angle:ConnectTo( tracker.SteadyAngle )
end
-- the merge tool has no axis,
-- so skip this if the tool is a merge
if ret.Axis == 1 and id ~= Mrg then
tool.Pivot:ConnectTo( tracker.SteadyAxis )
end
-- invert to convert the transformation
-- from stablize to unstabilize
tool.InvertTransform = 1
comp:EndUndo(true)
-- done
return